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Vagonn authored Jan 11, 2024
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1 change: 1 addition & 0 deletions Build/Build.loader.js

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17 changes: 17 additions & 0 deletions TemplateData/style.css
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body { padding: 0; margin: 0 }
#unity-container { position: absolute }
#unity-container { width: 100%; height: 100% }
#unity-canvas { background: #231F20 }
#unity-loading-bar { position: absolute; left: 50%; top: 50%; transform: translate(-50%, -50%); display: none }
#unity-logo { width: 154px; height: 130px; background: url('unity-logo-dark.png') no-repeat center }
#unity-progress-bar-empty { width: 141px; height: 18px; margin-top: 10px; background: url('progress-bar-empty-dark.png') no-repeat center }
#unity-progress-bar-full { width: 0%; height: 18px; margin-top: 10px; background: url('progress-bar-full-dark.png') no-repeat center }
#unity-footer { position: fixed; width: 100%; bottom: 0; margin-top: 5px; line-height: 38px; }
#unity-webgl-logo { float:left; width: 204px; height: 38px; background: url('webgl-logo.png') no-repeat center }
#unity-build-title { float: right; margin-right: 10px; line-height: 38px; font-family: arial; font-size: 18px }
#unity-fullscreen-button { float: right; width: 38px; height: 38px; background: url('fullscreen-button.png') no-repeat center }
#unity-webxr-link { float: left; margin-right: 10px; line-height: 38px; font-family: arial; font-size: 18px }
#entervr:enabled { float: right; width: 38px; height: 38px; background-color: #1eaed3; display: inline-block; border: 0; }
#enterar:enabled { float: right; width: 38px; height: 38px; background-color: #1eaed3; display: inline-block; border: 0; }
#entervr:disabled { float: right; width: 38px; height: 38px; background-color: #dddddd; display: inline-block; border: 0; }
#enterar:disabled { float: right; width: 38px; height: 38px; background-color: #dddddd; display: inline-block; border: 0; }
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74 changes: 74 additions & 0 deletions index.html
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<!DOCTYPE html>
<html lang="en-us">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Unity WebGL Player | WebAR-CarController</title>
<meta name="description" content="">
<link rel="shortcut icon" href="TemplateData/favicon.ico">
<link rel="stylesheet" href="TemplateData/style.css">
</head>
<body>
<div id="unity-container">
<div id="unity-canvas-container" style="width: 100%; height: 100%;">
<canvas id="unity-canvas" style="width: 100%; height: 100%;"></canvas>
</div>
<div id="unity-loading-bar">
<div id="unity-logo"></div>
<div id="unity-progress-bar-empty">
<div id="unity-progress-bar-full"></div>
</div>
</div>
<div id="unity-footer">
<div id="unity-webxr-link">By <a href="https://allinreality.com" target="_blank" title="AllinReality">AllinReality</a></div>
</div>
</div>
<script>
var buildUrl = "Build";
var loaderUrl = buildUrl + "/Build.loader.js";
var config = {
dataUrl: buildUrl + "/Build.data.gz",
frameworkUrl: buildUrl + "/Build.framework.js.gz",
codeUrl: buildUrl + "/Build.wasm.gz",
streamingAssetsUrl: "StreamingAssets",
companyName: "DefaultCompany",
productName: "WebAR-CarController",
productVersion: "0.1",
};

var container = document.querySelector("#unity-container");
var canvas = document.querySelector("#unity-canvas");
var canvasContainer = document.querySelector("#unity-canvas-container");
var loadingBar = document.querySelector("#unity-loading-bar");
var progressBarFull = document.querySelector("#unity-progress-bar-full");
var fullscreenButton = document.querySelector("#unity-fullscreen-button");
var unityInstance = null;


loadingBar.style.display = "block";

var script = document.createElement("script");
script.src = loaderUrl;
script.onload = () => {
createUnityInstance(canvas, config, (progress) => {
progressBarFull.style.width = 100 * progress + "%";
}).then((instance) => {
unityInstance = instance;
loadingBar.style.display = "none";
if (fullscreenButton)
{
fullscreenButton.onclick = () => {
unityInstance.SetFullscreen(1);
};
}
}).catch((message) => {
alert(message);
});
};
document.body.appendChild(script);


</script>
</body>
</html>

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