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script: Lenovo Legion Go display configuration #1624

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45 changes: 45 additions & 0 deletions scripts/00-gamescope/displays/lenovo.legiongo.lcd.lua
Original file line number Diff line number Diff line change
@@ -0,0 +1,45 @@
gamescope.config.known_displays.lenovo_legiongo_lcd = {
pretty_name = "Lenovo Legion Go LCD",
dynamic_refresh_rates = {
60, 144
},
hdr = {
-- Setup some fallbacks for undocking with HDR, meant
-- for the internal panel. It does not support HDR.
supported = false,
force_enabled = false,
eotf = gamescope.eotf.gamma22,
max_content_light_level = 500,
max_frame_average_luminance = 500,
min_content_light_level = 0.5
},
-- Use the EDID colorimetry for now, but someone should check
-- if the EDID colorimetry truly matches what the display is capable of.
dynamic_modegen = function(base_mode, refresh)
debug("Generating mode "..refresh.."Hz for Lenovo Legion Go LCD")
local mode = base_mode

-- These are only tuned for 1600x2560
gamescope.modegen.set_resolution(mode, 1600, 2560)

-- Horizontal timings: Hfront, Hsync, Hback
gamescope.modegen.set_h_timings(mode, 60, 30, 130)
-- Vertical timings: Vfront, Vsync, Vback
gamescope.modegen.set_v_timings(mode, 30, 4, 96)

mode.clock = gamescope.modegen.calc_max_clock(mode, refresh)
mode.vrefresh = gamescope.modegen.calc_vrefresh(mode)

return mode
end,
matches = function(display)
-- There is only a single panel in use on the Lenovo Legion Go.
if display.vendor == "LEN" and display.model == "Go Display" and display.product == 0x0001 then
debug("[lenovo_legiongo_lcd] Matched vendor: "..display.vendor.." model: "..display.model.." product: "..display.product)
return 5000
end
return -1
end
}
debug("Registered Lenovo Legion Go LCD as a known display")
--debug(inspect(gamescope.config.known_displays.lenovo_legiongo_lcd))