Adding WaitFrameSync to overlay loop and real pose timing #93
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name: Build binaries | |
on: | |
push: | |
branches: [ master, linux2 ] | |
paths-ignore: | |
- com.valve.openvr/Runtime/x64/** | |
- com.valve.openvr/Runtime/x86/** | |
jobs: | |
build-windows: | |
runs-on: windows-2019 | |
steps: | |
- uses: actions/checkout@v2 | |
with: | |
persist-credentials: false | |
fetch-depth: 0 | |
- name: Pull latest | |
working-directory: ${{runner.workspace}}/unity-xr-plugin | |
run: git pull | |
- name: Generate build files (windows x64) | |
working-directory: ${{runner.workspace}}/unity-xr-plugin | |
run: cmake -G "Visual Studio 16 2019" . | |
- name: Build binaries (windows x64) | |
working-directory: ${{runner.workspace}}/unity-xr-plugin | |
run: cmake --build . --target ALL_BUILD --config Release | |
- name: Add modified binaries (x64) | |
working-directory: ${{runner.workspace}}/unity-xr-plugin | |
run: | | |
git add -u | |
- name: Clean 64-bit build files | |
working-directory: ${{runner.workspace}}/unity-xr-plugin | |
run: git clean -d -f -x | |
- name: Generate build files (windows x86) | |
working-directory: ${{runner.workspace}}/unity-xr-plugin | |
run: cmake -G "Visual Studio 16 2019" -A Win32 . | |
- name: Build binaries (windows x86) | |
working-directory: ${{runner.workspace}}/unity-xr-plugin | |
run: cmake --build . --target ALL_BUILD --config Release | |
- name: Add modified binaries (windows x86) | |
working-directory: ${{runner.workspace}}/unity-xr-plugin | |
run: | | |
git add -u | |
- name: Push modified binaries (windows) | |
working-directory: ${{runner.workspace}}/unity-xr-plugin | |
run: | | |
git config --local user.email "[email protected]" | |
git config --local user.name "GitHub Action" | |
git commit -m "Github Actions: New windows binaries" -a | |
$global:LASTEXITCODE = 0 | |
- name: Push modified binaries | |
uses: ad-m/github-push-action@master | |
with: | |
github_token: ${{ secrets.GITHUB_TOKEN }} | |
branch: ${{ github.ref }} | |
build-linux: | |
needs: build-windows | |
runs-on: ubuntu-latest | |
steps: | |
- uses: actions/checkout@v2 | |
with: | |
persist-credentials: false | |
fetch-depth: 0 | |
- name: Pull latest | |
working-directory: ${{runner.workspace}}/unity-xr-plugin | |
run: git pull | |
- name: Generate build files (linux) | |
working-directory: ${{runner.workspace}}/unity-xr-plugin | |
run: cmake . | |
- name: Build binaries (linux) | |
working-directory: ${{runner.workspace}}/unity-xr-plugin | |
run: make | |
- name: Add modified binaries (x64) | |
working-directory: ${{runner.workspace}}/unity-xr-plugin | |
run: | | |
set +e | |
git add -u | |
set -e | |
- name: Commit modified binaries (linux) | |
working-directory: ${{runner.workspace}}/unity-xr-plugin | |
run: | | |
git config --local user.email "[email protected]" | |
git config --local user.name "GitHub Action" | |
set +e | |
git commit -m "Github Actions: New linux binaries" -a | |
set -e | |
- name: Push modified binaries | |
uses: ad-m/github-push-action@master | |
with: | |
github_token: ${{ secrets.GITHUB_TOKEN }} | |
branch: ${{ github.ref }} |