v1.7.13 - Combine split image pairs from Dolphin
Changes
CombineRGBA
- Add combining RGBA a new mode for combining RGBA-split image pairs from Dolphin.
- stores an alternative version if it could not be determined exactly which is the right version.
Finalize
- Removes alpha data from opaque textures.
- Removes color data from grayscale textures.
- Limits the alpha range for CMPR terxtures.
- Change the size if necessary to the next possible correct size.
- Quantizes textures in C4 format and limits the number of different colors to 256.
- Moves duplicated textures into a separate directory.
- Result now shows the number of textures, optimizations, duplicates, old & new texture size and space saved in %.
- Prevents crashes on corrupted png files.
- Finalize can now also optimize textures without dolphin hash.
Full Changelog: v1.7.2...v1.7.13
Now texture pairs can be automatically combined to one RGBA texture.
The new CombineRGBA mode automatically searches for texture pairs and combines them to a texture with RGBA texture hash, so already dumped textures from dolphin can be easily converted to RGBA textures for easier editing.
The Finalize option has a lot of further optimizations.
A lot of unnecessary data can now be removed from png packs, saving on average 20-40%.
Thanks to @BigheadSMZ for many good suggestions for improvement.
Attention! This is a .NET 6.0 application and requires the .NET Runtime 6.0. If you don't have it installed, you can download it from here.