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Command : Create
Create a mod from template.
vmb create <mod_name> [-d <description>] [-t <title>] [-l <language>]
[-v {private|public|friends}] [-c <content_folder>]
[--tags "<tag1>; <tag2>;..."]
[--template <template_folder>]
Copy the template from specified template folder (either in .vmbrc or via the --template
parameter) to a new folder, upload a placeholder mod to the workshop (the item is private by default), add its item ID to itemV1.cfg
or itemV2.cfg
(depending on which game is specified in the .vmbrc or via -g
parameter) in the new mod folder and open a browser window for you to subscribe to the mod. This is needed for the game to recognize the mod.
By default, the template is for VMF-dependent mods. To create a VMF-independent mod specify .template
as the template. See Mod Templates.
--description <description>
or -d <description>
- workshop and in-game description of the mod.
--title <title>
or -t <title>
- readable title of the mod.
--language <language>
or -l <language>
- language of the mod.
--visibility {private|public|friends}
or -v {private|public|friends}
- visibility of the mod on the workshop.
-
private
- visible to you and admins. -
public
- visible to everyone. -
friends
- visible to you, people from your friendlist and admins.
--content <content_folder>
or -c <content_folder>
- path to the content folder. Can be relative or absolute. When not absolute, it is relative to the mod's folder.
--tags "<tag1>; <tag2>;..."
- workshop tags of your mod.
--template <template_folder>
- which template folder to use. See Mod Templates.