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working loading screen (with tips!) new time text type i cant get the icon bop in freeplay menu working... charting text and version text in play state
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,17 @@ | ||
<?xml version="1.0" encoding="utf-8"?> | ||
<TextureAtlas imagePath="menu_play.png"> | ||
<!-- Created with Adobe Flash CS6 version 12.0.0.481 --> | ||
<!-- http://www.adobe.com/products/flash.html --> | ||
<SubTexture name="play basic0000" x="0" y="0" width="224" height="120"/> | ||
<SubTexture name="play basic0001" x="0" y="0" width="224" height="120"/> | ||
<SubTexture name="play basic0002" x="0" y="0" width="224" height="120"/> | ||
<SubTexture name="play basic0003" x="234" y="0" width="224" height="120"/> | ||
<SubTexture name="play basic0004" x="234" y="0" width="224" height="120"/> | ||
<SubTexture name="play basic0005" x="234" y="0" width="224" height="120"/> | ||
<SubTexture name="play basic0006" x="0" y="130" width="224" height="120"/> | ||
<SubTexture name="play basic0007" x="0" y="130" width="224" height="120"/> | ||
<SubTexture name="play basic0008" x="0" y="130" width="224" height="120"/> | ||
<SubTexture name="play white0000" x="0" y="260" width="321" height="164" frameX="0" frameY="0" frameWidth="329" frameHeight="169"/> | ||
<SubTexture name="play white0001" x="0" y="434" width="324" height="165" frameX="-5" frameY="-1" frameWidth="329" frameHeight="169"/> | ||
<SubTexture name="play white0002" x="0" y="609" width="325" height="168" frameX="-2" frameY="-1" frameWidth="329" frameHeight="169"/> | ||
</TextureAtlas> |
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