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21 changes: 21 additions & 0 deletions LICENSE
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MIT License

Copyright (c) 2021 WesternGamer

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
130 changes: 125 additions & 5 deletions README.md
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# RDR2 Texture Toolkit

NOTE: The texture converter by citizenfx was removed to comply with a DMCA takedown request. This means that any releases of this tool with the texture tool has been removed. A new release of this tool without the texture converter will be released. That version will require you to have RedM installed and will tell you where the texture tool is located. Sorry for the inconvenience.

A tool forked off of Neodymium's GTA5 Texture Toolkit, that allows you to create RDR2 texture files without requiring to buy GTA5.

## How it works:

This is basically Neodymium's GTA5 Texture toolkit but only with the components to create a texture file (.ytd). This means that you can't export the files from ymt files but you can do that with OpenIV. You can't also load ymt files. This program also uses the RedM ymt file converter from the RedM client to convert the files to the ymt format that RDR2 recognizes.
his is basically Neodymium's GTA5 Texture toolkit but only with the components to create a texture file (.ytd). This means that you can't export the files from "ytd" files but you can do that with OpenIV. You can't also load "ytd" files. This program also uses the RedM "ytd" file converter from the RedM client to convert the files to the "ytd" format that RDR2 recognizes. This is NOT included with the program. There are existing ways to make RDR2 Ytd files but this tool makes it more easy and not as tedious.

## How to Use:

Expand All @@ -24,8 +22,130 @@ NOTE: The program only accepts DDS files explicitly. This means if the file ends

5. The ymt file that has "_nya" in it, can now be renamed to whatever you want and can now be used in Lenny's Mod Loader.

## How to install:

Before installing, please read the Requirements section to see what you will need before installation.

NOTE: If the files are not downloadable e.g. false positive on virus scan, then download from GitHub mirror under the mirrors section.

## Portable install:


NOTE: Only downloadable on GitHub because virus scans always get a false positive on this tool. Go to mirrors and click on GitHub to go to the download page on GitHub.

This is for short term use only.

1. Download RDR2 Texture Toolkit Portable then extract the files to a folder.

2. Run the exe file.

3. Follow setup instructions.

4. Done!

## Package install:

This is for long term use and will actually install the program.

NOTE: This will not work if you are on a version of Windows 10 earlier than version 2004. 

1. Download RDR2 Texture Toolkit then extract the files to a folder.

2. Click on the .cer file. Then follow the instructions on screen. This is to allow you to install the program. 

3. Click on the .msixbundle file. 

4. Click install. If it does not allow you to install, repeat step 2, but select Local Machine in the prompt. If all fails, use the portable version.

![alt text](https://i.imgur.com/t93e69A.png)

5. Run the program.

6. Follow setup instructions.

7. Done!

## How to update the tool:

These instructions will tell you how to update the tool.

1. Download the latest version of RDR2 Texture Toolkit then extract the files to a folder.

2. Click on the .msixbundle file.

3. Click update. If it does not allow you to update, click on the .cer file. Then follow the instructions on screen. This is due to the .cer file being expired.

4. Done!

## Mirrors:

If you cannot download the tool or need the portable version, here is the list of mirrors available

[RDR2 Mods](https://www.rdr2mods.com/downloads/rdr2/tools/240-rdr2-texture-toolkit/)

[Nexus Mods](https://www.nexusmods.com/reddeadredemption2/mods/1089)

## How to Report a bug/issue:

If you find a bug/issue, please report it [Here](https://github.com/WesternGamer/gta-toolkit/issues).

## Credits to:
The CitizenFX Collective for the texture converter. The texture converter are (c) 2017-2020 the CitizenFX Collective.

Neodymium for his code on GitHub and the original GTA5 ToolKit.
Neodymium for his code on [GitHub](https://github.com/Neodymium146/gta-toolkit) and the original [GTA5 Texture ToolKit](https://www.gta5-mods.com/tools/texture-toolkit).

CitizenFX for the conversion tool or this program would not exist. Converter is NOT included with the tool.

## Requirements:

[RedM by CitizenFX](https://redm.net/): Required to for this tool to work.

## Permissions and credits:

### Credits and distribution permission

#### Other user's assets
All the assets in this file belong to the author, or are from free-to-use modder's resources.


#### Upload permission
You can upload this tool to other sites but you must credit me as the creator of the file if the mod is has no updates after 6 months since the last update.


#### Modification permission
You are allowed to modify my tool and release bug fixes or improve on the features so long as you credit me as the original creator if development is officially discontinued.


#### Conversion permission
You can convert this file to work with other RAGE engine games as long as you credit me as the creator of the tool.


#### Asset use permission
You are allowed to use the assets in this tool without permission as long as you credit me if the mod is has no updates after 6 months since the last update.


#### Asset use permission in mods/files that are being sold
You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms. You will get reported if you do so.

## License:

MIT License

Copyright (c) 2021 WesternGamer

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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