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Releases: WiIIiam278/HuskClaims

HuskClaims 1.4.5 - 1.21.4 support, bug fixes

21 Dec 20:07
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HuskClaims 1.4.5 adds support for 1.21.4, improves performance in a few areas, and fixes bugs. This release will perform database migrations on startup, and requires updating or regenerating your trust_levels.yml file.

  • Added a new config option for specifying the maximum number of claim blocks a user may have (#241)
  • Added a default second-long cooldown between user command actions to prevent action spam abuse (#240)
  • Added PLACE_VEHICLE and BREAK_VEHICLE operation types and added handling for boats with chest in 1.21.4 (#242)
  • Added Italian (it-it) locales, courtesy of RealPif_5
  • Improved the performance of SQLite database mode; data is now stored in jsonb format
  • Fixed the Geyser hook to automatically have Bedrock users use the block update highlighter not working (#234)
  • Fixed the /trapped command's teleport always being instantaneous when HuskHomes was installed
  • Fixed an IllegalArgumentException when looking up certain users' claim block balances (#252)
  • Fixed right clicking animals sending double messages (#233)
  • Fixed interaction operations with Redstone Ore and Sculk Shriekers not being of the REDSTONE_INTERACT type (#243, #262)
  • Fixed eating food not being allowed while looking at a block in a claim without trust (#247)

To update, just drag+drop and update your trust_levels.yml file (or regenerate if you haven't modified it from the default) with the new PLACE_VEHICLE and BREAK_VEHICLE operation type flags.

HuskClaims 1.4.4 - Bug fixes

03 Nov 19:26
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HuskClaims 1.4.4 fixes a couple of bugs in the prior release.

  • Fixed the highlighter priority order being reversed from the intended order
  • Fixed placing fire in claims being erroneously restricted behind the FIRE_IGNITE permission (#227)

To update, just drag+drop.

HuskClaims 1.4.3 - Improvements & fixes

31 Oct 16:10
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HuskClaims 1.4.3 upgrades the claim highlighter, improves performance and fixes bugs.

  • You can now use block displays as the highlighter while still letting bedrock users join. The plugin will now dynamically change the user's highlighter based on their client
  • Generally improved the plugin performance by adjusting the user caching strategy
  • Fixed the /claimprivate command toggle argument being inverted, courtesy of @djoey123 (#209)
  • Fixed non-trustees can ride a boat onto item frames within a claim, breaking them (#221)
  • Fixed thrown eggs & lit arrows by non-trustees can hatch chickens & light campfires in claims (#220)
  • Fixed the WorldGuard hook not re-enabling after performing /huskclaims reload (#219)
  • Fixed damage dealt by the Sweeping Edge enchantment causing player damage in some cases, even when the PVP flag was disabled (#213)
  • Updated the Simplified Chinese (zh-cn) locales, courtesy of @SnowCutieOwO (#215)
  • API: The highlighter API now lets you specify if a highlighter can be used by a user, to allow for highlighters that target specific clients or backend mods.

To update from 1.4.2, just drag+drop.

HuskClaims 1.4.2 - Raid protection, bug fixes

29 Sep 20:43
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HuskClaims 1.4.2 adds a new operation type for raids and fixes a few bugs.

  • Added a START_RAID operation type, which now restricts the starting of raids to prevent grief
    • By default starting a raid in a village within a claim requires access trust to that claim
  • Fixed editing the text on hanging signs not requiring block place privileges
  • Fixed the claim prune event being cancelled regardless of any API outcomes, preventing claims from being properly pruned (thanks: @Dacaly)

To update from 1.4.1, just drag+drop; from earlier versions, please regenerate your locales and/or config.yml file.

HuskClaims 1.4.1 - Trapped command, bug fixes

28 Sep 15:35
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HuskClaims 1.4.1 adds a new /trapped command and fixes bugs.

  • Added the /trapped command (permission: huskclaims.command.trapped)
    • This lets users teleport out of claims they are stuck in and will place them on the nearest surface edge block outside a claim to their position.
    • This command may only be used if a player cannot break or place blocks while standing in a claim
    • If the HuskHomes hook is enabled, this will use that plugin's configurable teleport warmup system
    • This command is enabled and accessible to all users by default and can be disabled in the config file.
  • Added additional login checks for toggled states to reduce confusion
    • If a player joins the server while ignoring claims but does not have permission to do so anymore, they will be set to respect claims again
    • If a player joins while in a claiming mode they do not have permission to use anymore, it will be set to regular claiming mode
  • Fixed editing wall signs only needing interact operation access instead of place block operation access (#193)
  • Placeholders that fail to process will now return N/A (not applicable) instead of throwing an exception (#189)
  • Removed leftover debug messages causing console spam, courtesy of @djoey123 (#187)
  • API: Added API events for when a claim is made private or public again (#190)
    • Added the cancellable BukkitClaimMakePrivateEvent
    • Added the cancellable BukkitClaimMakePublicEvent

To update, drag+drop and regenerate your locale file (messages-xx-xx.yml). To view the new setting for toggling the trapped command, please also regenerate your config.yml file.

HuskClaims 1.4 - QoL improvements, bug fixes

01 Sep 20:10
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HuskClaims 1.4 improves the user experience in a few areas and fixes bugs.

  • Moved /huskclaims flags into its own /claimflags command
  • The claim flags menu is now paginated and listed in lines (#146)
  • Added /claimblocks (player) gift to allow gifting claim blocks to a player (restricted to operators by default), courtesy of @djoey123 (#179)
  • Fixed an issue with private claim removal logic, courtesy of @djoey123 (#177)
  • Fixed an issue with who was able to use /givepet on tamed animals (#181)
  • Fixed pressure-sensitive blocks spamming chat with error messages when stepped on (#183)

To update from 1.3.x, just drag+drop. Please regenerate your locale file for this release.

HuskClaims 1.3.6 - Private claims

25 Aug 17:27
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HuskClaims 1.3.6 adds the ability to set claims as private, meaning untrusted users are unable to enter them.

  • Added the ability to make claims private, courtesy of @djoey123 (#174)
    • Only users who have a trust level in a private claim may enter them.
    • This feature is disabled by default and can be switched on with the private_claims option under bans in config.yml
    • Can be toggled on/off within a claim or child claim with the /claimprivate command
  • Added Traditional Chinese (zh-tw) locales, courtesy of @yichifauzi (#166)
  • Fixed users who are ignoring claims being removed from claims when banned (#151)
  • Fixed administrators with access to create and manage admin claims being unable to resize them with the claim tool

To update, drag+drop. You may wish to update your config if you wish to enable the new private claims feature.

HuskClaims 1.3.5 - Bug fixes

09 Aug 13:06
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HuskClaims 1.3.5 fixes bugs in the previous release.

  • Improved compatibility with world manager plugins. Late-loaded worlds should now correctly load or create claim worlds.
  • Fixed an issue that prevented data from being converted correctly from HuskClaims 1.2.x
  • Updated the Simplified Chinese (zh-cn) locales, courtesy of @jhqwqmc (#158)

To update, just drag+drop.

HuskClaims 1.3.4 - QoL improvements, bug fixes

25 Jul 17:39
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HuskClaims 1.3.4 adds a few small quality-of-life features and corrects bugs found in the prior release.

  • Added the ability to modify the set of operation groups granted to claim owners, courtesy of @alexdev03 (#150)
  • Added the ability to view when a claim or child claim was created by hovering over the owner's italicized name in the /trust menu
  • Updated the Simplified Chinese (zh-cn) locales, courtesy of @jhqwqmc (#140)
  • Fixed a race condition that could occur when performing actions against claims, courtesy of @ProdPreva1l (#156)
  • Fixed toggling operation group commands without specifying on/off as an argument failing to toggle the group
  • Fixed users who were banned from a claim being booted out of unrelated claims if they were standing in one (#151)
  • Fixed the death drops handler spamming console with exceptions if a user died and respawned in a different dimension under certain circumstances (#148)
  • Fixed player names not being updated internally if the user had rejoined after changing their username (#149)
  • Fixed claim resize operations not cancelling correctly if the claim was deleted during resize (#152)

To update from HuskClaims 1.3.3, please drag+drop and regenerate your locale (messages-xx-xx.yml) file.

HuskClaims 1.3.3 - Bug fixes

30 Jun 12:53
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HuskClaims 1.3.3 fixes bugs from the previous release.

  • Fixed claim area / dimension calculations being incorrect
    • This update may lead to reported claim block balances in /claimblocks being inconsistent with claim data from prior releases
    • The /claimblocks reporting screen has been updated to correct an oversight with reported expenditures
  • Fixed the WorldGuard region overlap check being inaccurate if multiple WorldGuard regions overlapped a claim
  • Fixed the permission check when resizing a claim being incorrectly inverted
  • Fixed hooks not being reset when /huskclaims reload was used

To update, just drag+drop.

📋 HuskClaims binaries are only distributed on Spigot, Polymart, or BuiltByBit.