Skip to content

Commit

Permalink
Retreat Button, Pointer Incremented on Victory
Browse files Browse the repository at this point in the history
  • Loading branch information
WispyMouse committed Apr 13, 2022
1 parent aab9dff commit 807fb97
Show file tree
Hide file tree
Showing 6 changed files with 337 additions and 5 deletions.
278 changes: 276 additions & 2 deletions Assets/Battle/Battle.unity
Original file line number Diff line number Diff line change
Expand Up @@ -895,9 +895,13 @@ MonoBehaviour:
HudPF: {fileID: 422002143583290964, guid: fcc2d76a1cc8c9542922bfd94ed9701d, type: 3}
CommitButton: {fileID: 1208023376}
EncounterName: {fileID: 1458404741}
DefaultFoes: []
CommitButtonPressed:
m_PersistentCalls:
m_Calls: []
RetreatButtonPressed:
m_PersistentCalls:
m_Calls: []
--- !u!4 &206008858
Transform:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -949,8 +953,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 0}
m_AnchorMax: {x: 1, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 135.59, y: 150}
m_AnchoredPosition: {x: 0, y: 50}
m_SizeDelta: {x: 135.59, y: 100}
m_Pivot: {x: 1, y: 0}
--- !u!114 &217541901
MonoBehaviour:
Expand Down Expand Up @@ -2225,6 +2229,140 @@ Transform:
m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 2d89aa1d5528f1641b794a51da5d55f3, type: 3}
m_PrefabInstance: {fileID: 685057086}
m_PrefabAsset: {fileID: 0}
--- !u!1 &692919498
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 692919499}
- component: {fileID: 692919502}
- component: {fileID: 692919501}
- component: {fileID: 692919500}
m_Layer: 10
m_Name: RetreatButton
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &692919499
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 692919498}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1397762834}
m_Father: {fileID: 1699570228}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 0}
m_AnchorMax: {x: 1, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 140, y: 50}
m_Pivot: {x: 1, y: 0}
--- !u!114 &692919500
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 692919498}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Navigation:
m_Mode: 3
m_WrapAround: 0
m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0}
m_Transition: 1
m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
m_SelectedSprite: {fileID: 0}
m_DisabledSprite: {fileID: 0}
m_AnimationTriggers:
m_NormalTrigger: Normal
m_HighlightedTrigger: Highlighted
m_PressedTrigger: Pressed
m_SelectedTrigger: Selected
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 692919501}
m_OnClick:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 206008857}
m_TargetAssemblyTypeName: BattleSceneHelperTools, Scripts
m_MethodName: OnRetreatButton
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!114 &692919501
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 692919498}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &692919502
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 692919498}
m_CullTransparentMesh: 1
--- !u!1 &714745213
GameObject:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -5077,6 +5215,141 @@ Transform:
m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 2d89aa1d5528f1641b794a51da5d55f3, type: 3}
m_PrefabInstance: {fileID: 1396813206}
m_PrefabAsset: {fileID: 0}
--- !u!1 &1397762833
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1397762834}
- component: {fileID: 1397762836}
- component: {fileID: 1397762835}
m_Layer: 10
m_Name: Text (TMP)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1397762834
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1397762833}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 692919499}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: -10, y: -10}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1397762835
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1397762833}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: RETREAT
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
rgba: 4281479730
m_fontColor: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
m_enableVertexGradient: 0
m_colorMode: 3
m_fontColorGradient:
topLeft: {r: 1, g: 1, b: 1, a: 1}
topRight: {r: 1, g: 1, b: 1, a: 1}
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
bottomRight: {r: 1, g: 1, b: 1, a: 1}
m_fontColorGradientPreset: {fileID: 0}
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_StyleSheet: {fileID: 0}
m_TextStyleHashCode: -1183493901
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 28.45
m_fontSizeBase: 24
m_fontWeight: 400
m_enableAutoSizing: 1
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 0
m_HorizontalAlignment: 2
m_VerticalAlignment: 512
m_textAlignment: 65535
m_characterSpacing: 0
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_enableWordWrapping: 1
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_linkedTextComponent: {fileID: 0}
parentLinkedComponent: {fileID: 0}
m_enableKerning: 1
m_enableExtraPadding: 0
checkPaddingRequired: 0
m_isRichText: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 1
m_isCullingEnabled: 0
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0
m_geometrySortingOrder: 0
m_IsTextObjectScaleStatic: 0
m_VertexBufferAutoSizeReduction: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 0, y: 0, z: 0, w: 0}
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_hasFontAssetChanged: 0
m_baseMaterial: {fileID: 0}
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
--- !u!222 &1397762836
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1397762833}
m_CullTransparentMesh: 1
--- !u!1001 &1401482041
PrefabInstance:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -6382,6 +6655,7 @@ RectTransform:
- {fileID: 217541900}
- {fileID: 1625652282}
- {fileID: 398039739}
- {fileID: 692919499}
m_Father: {fileID: 0}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
Expand Down
23 changes: 21 additions & 2 deletions Assets/Battle/BattleSceneHelperTools.cs
Original file line number Diff line number Diff line change
Expand Up @@ -13,13 +13,24 @@ public class BattleSceneHelperTools : SceneHelperTools
public PlayerHealthInCombat HudPF;

public GameObject CommitButton;
public GameObject RetreatButton;
public TMP_Text EncounterName;

public List<FoeBattleData> DefaultFoes;

public void EndBattle()
public void EndBattle(bool isVictory = true)
{
SceneHelperInstance.StartCoroutine(SceneHelper.GlobalStateMachineInstance.EndCurrentState());
BattleState.LastWasVictory = isVictory;
SceneHelperInstance.StartCoroutine(EndUntilBelowBattle());
}

public IEnumerator EndUntilBelowBattle()
{
while (SceneHelper.GlobalStateMachineInstance.CurrentState is not BattleState)
{
yield return SceneHelper.GlobalStateMachineInstance.EndCurrentState();
}
yield return SceneHelper.GlobalStateMachineInstance.EndCurrentState();
}

public override IGameplayState GetNewDemoState()
Expand All @@ -30,6 +41,7 @@ public override IGameplayState GetNewDemoState()
}

public UnityEvent CommitButtonPressed;
public UnityEvent RetreatButtonPressed;

public enum CommitButtonState { NoneSet, SomeSet, AllSet, Hide }
public void SetCommitButtonState(CommitButtonState state)
Expand All @@ -38,9 +50,11 @@ public void SetCommitButtonState(CommitButtonState state)
{
case CommitButtonState.Hide:
CommitButton.gameObject.SetActive(false);
RetreatButton.SetActive(false);
break;
default:
CommitButton.gameObject.SetActive(true);
RetreatButton.SetActive(true);
break;
}
}
Expand All @@ -49,4 +63,9 @@ public void OnCommitButton()
{
CommitButtonPressed.Invoke();
}

public void OnRetreatButton()
{
RetreatButtonPressed.Invoke();
}
}
Loading

0 comments on commit 807fb97

Please sign in to comment.