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Interactivity API: Defer hydration until node is scrolled near the viewport #58284

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@westonruter westonruter commented Jan 25, 2024

This was a sub-PR off of #58227. See #58225.

What?

Instead of hydrating all nodes at DOMContentLoaded, further performance improvements can be gained by delaying initialization until the node enters the viewport. This was discussed in #52723 by @luisherranz:

It'd be great to delay the hydration of some of the interactive blocks to improve the time-to-interactive metrics of the site.

Why?

Avoid running JS tasks needlessly during page load so that the browser is freed up to do other rendering tasks.

How?

Use an IntersectionObserver to watch for an interactive node entering the viewport (scrolled from the bottom or the top) and hydrate it when it approaches. The rootMargin is set to hydrate the node when scrolling within one viewport of height away from the node.

Additionally, when the InteractionObserver callback runs it now will check if isInputPending before proceeding to hydrate.

Testing Instructions

See instructions from #58227.

Screenshots or screencast

Before (from #58227) After
image image

@westonruter westonruter added [Type] Performance Related to performance efforts [Feature] Interactivity API API to add frontend interactivity to blocks. [Packages] Interactivity /packages/interactivity labels Jan 25, 2024
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github-actions bot commented Jan 25, 2024

Size Change: +149 B (0%)

Total Size: 1.69 MB

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@luisherranz
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This is a great exploration, thanks Weston!!

These are my current thoughts:

  • Making all the islands lazy by default is a big change. If we are doing this, I'd like to test it out first in Gutenberg for at least a release cycle. In other words, it would make me nervous to merge this now and include it in WP 6.5.
  • If we are making all the islands lazy by default, I'd also include logic to start hydrating them when the CPU is idle. So whatever comes first: the island is in the viewport or the CPU is idle.
  • If we are making all the islands lazy by default, maybe there should be a way to opt-out. Again, this would be better tested in Gutenberg to see if there's a real need for that.
  • For the intersection observer logic, I'd start hydrating before the islands enter the viewport, so when the island enters the viewport there's a high chance that it's already hydrated (hydrating when the CPU is idle will also help with this).
  • As part of this, I think we should also explore the possibility of delaying the download of the associated JS module files. Again, the downloads don't need to be delayed until the island enters the viewport and they could be triggered much earlier than the actual hydration, but if we are making islands lazy, the JS modules don't need to be downloaded and executed on page load.
  • Finally, we need to have a way to force the hydration of all the islands that are also regions at once because when the user navigates to another page using the region-based client-side navigation, we need all those islands active to do the DOM diffing between the previous and next pages.

So, I'm very excited about this, but it also comes with its own set of challenges and opportunities 🙂

What are your thoughts about those points?

Base automatically changed from fix/interactivity-hydration-long-task to trunk January 26, 2024 17:08
@westonruter
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@luisherranz:

  • Making all the islands lazy by default is a big change. If we are doing this, I'd like to test it out first in Gutenberg for at least a release cycle. In other words, it would make me nervous to merge this now and include it in WP 6.5.

Yeah, that makes sense. Just hopefully authors won't be writing interactive blocks in the mean time that would break if later hydration is delayed. I suppose that wouldn't be the case if they are intended to be hydrated at a later point anyway during client-side navigation.

  • If we are making all the islands lazy by default, I'd also include logic to start hydrating them when the CPU is idle. So whatever comes first: the island is in the viewport or the CPU is idle.

Good idea. So using requestIdleCallback()?

  • For the intersection observer logic, I'd start hydrating before the islands enter the viewport, so when the island enters the viewport there's a high chance that it's already hydrated (hydrating when the CPU is idle will also help with this).

Actually it is currently hydrating before the island enters the viewport. The rootMargin here will cause the callback to fire when the element approaches 1 viewport away from the current viewport, either scrolling from the top or the bottom:

rootMargin: '100% 0% 100% 0%', // Intersect when within 1 viewport approaching from top or bottom.

  • As part of this, I think we should also explore the possibility of delaying the download of the associated JS module files. Again, the downloads don't need to be delayed until the island enters the viewport and they could be triggered much earlier than the actual hydration, but if we are making islands lazy, the JS modules don't need to be downloaded and executed on page load.

Good! Yes, deferring the loading of the modules will further reduce main thread time spent on parsing JS.

  • Finally, we need to have a way to force the hydration of all the islands that are also regions at once because when the user navigates to another page using the region-based client-side navigation, we need all those islands active to do the DOM diffing between the previous and next pages.

Is this currently implemented as it stands now, however? Currently hydration happens at DOMContentLoaded and not during any later client-side navigation, or is it?

So, I'm very excited about this, but it also comes with its own set of challenges and opportunities 🙂

🎉

…zy-hydration

* origin/trunk: (47 commits)
  Interactivity API: Break up long hydration task in interactivity init (#58227)
  Add supports.interactivity to Query block (#58316)
  Font Library: Make notices more consistent (#58180)
  Fix Global styles text settings bleeding into placeholder component (#58303)
  Fix the position and size of the Options menu, (#57515)
  DataViews: Fix safari grid row height issue (#58302)
  Try a fix (#58282)
  Navigation Submenu Block: Make block name affect list view (#58296)
  Apply custom scroll style to fixed header block toolbar (#57444)
  Add support for transform and letter spacing controls in Global Styles > Typography > Elements (#58142)
  DataViews: Fix table view cell wrapper and BlockPreviews (#58062)
  Workflows: Add 'Technical Prototype' to the type-related labels list (#58163)
  Block Editor: Optimize the 'useBlockDisplayTitle' hook (#58250)
  Remove noahtallen from .wp-env codeowners (#58283)
  Global styles revisions: fix is-selected rules from affecting other areas of the editor (#58228)
  Try: Disable text selection for post content placeholder block. (#58169)
  Remove `template-only` mode from editor and edit-post packages (#57700)
  Refactored download/upload logic to support font faces with multiple src assets (#58216)
  Components: Expand theming support in COLORS (#58097)
  Implementing new UX for invoking rich text Link UI  (#57986)
  ...
@@ -30,17 +30,47 @@ function yieldToMain() {

// Initialize the router with the initial DOM.
export const init = async () => {
const pendingNodes = new Set();

const intersectionObserver = new window.IntersectionObserver(
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If there are no nodes below, then this wouldn't need to be constructed in the first place.

Comment on lines 45 to 47
if ( pendingNodes.size === 0 ) {
intersectionObserver.disconnect();
}
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This would be problematic for islands that are added dynamically during client-side navigations. The IntersectionObserver may need to remain persistently, if init() isn't called again after new islands are added.

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I suppose that wouldn't be the case if they are intended to be hydrated at a later point anyway during client-side navigation

Exactly. The only thing I'd like to do that we are not doing is to know which JS/CSS assets belong to each island/block, so we can also control how we load them before hydrating.

Good idea. So using requestIdleCallback()?

Yep!

Actually it is currently hydrating before the island enters the viewport. The rootMargin here will cause the callback to fire when the element approaches 1 viewport away from the current viewport, either scrolling from the top or the bottom:

Ohhh, I didn't see that, sorry. Brilliant!

Currently hydration happens at DOMContentLoaded and not during any later client-side navigation, or is it?

Exactly. As we hydrate all the islands (which includes all the regions) at DOMContentLoaded, we don't have to do anything on client-side navigation. Just ask Preact to update the region with the new virtual DOM.

@luisherranz luisherranz added the [Type] Experimental Experimental feature or API. label Jan 29, 2024
@westonruter westonruter marked this pull request as draft February 5, 2024 22:14
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github-actions bot commented Feb 6, 2024

Flaky tests detected in cfe2b04.
Some tests passed with failed attempts. The failures may not be related to this commit but are still reported for visibility. See the documentation for more information.

🔍 Workflow run URL: https://github.com/WordPress/gutenberg/actions/runs/7792764477
📝 Reported issues:

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@westonruter I've been thinking about this, and I believe that if we leave out the part about downloading the JavaScript, we could try to land this in WordPress 6.7.

Instead of giving the devs lots of options, it would be good to make all blocks lazy-loaded by default and provide an option to opt-out. Something like this (with a better name):

<nav
  data-wp-interactive='{
    "namespace": "core/navigation",
    "load": "asap!"
  }'
>
  ...
</nav>

And by default, we hydrate the blocks when they are about to enter the viewport or when the CPU is idle, just as we discussed here.

Would you have some bandwidth to work on this during this cycle?

@westonruter
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@luisherranz Yes, I do intend to work on this during this cycle!

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Awesome! 🙂👏

Ideally, we should merge an initial version into Gutenberg that makes blocks lazy-load by default as soon as possible to provide enough time for people to report any issues with this change in behavior before WP 6.7.

To be able to merge this pull request, I think the only thing missing is a way to force the hydration of all blocks that haven't hydrated yet so the Interactivity Router can hydrate all blocks before performing the navigation (to do the HTML diffing during the navigation, we need an initial virtual DOM).

We can add later that the blocks hydrate when the CPU is idle and the opt-out.

What do you think?

@joemcgill joemcgill self-assigned this Jul 22, 2024
@joemcgill joemcgill assigned westonruter and unassigned joemcgill Jul 22, 2024
@westonruter
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@luisherranz Sorry for the delay.

To be able to merge this pull request, I think the only thing missing is a way to force the hydration of all blocks that haven't hydrated yet so the Interactivity Router can hydrate all blocks before performing the navigation (to do the HTML diffing during the navigation, we need an initial virtual DOM).

Forcing hydration right before navigation could potentially cause a long task at the worst possible point as the user expects a navigation to happen right away, yeah?

@westonruter
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@luisherranz Actually, this doesn't seem to be an issue because the body is the hydrated island when doing client-side navigation, so all descendants are automatically hydrated initially. In examining the execution of this code:

if ( ! hydratedIslands.has( node ) ) {
const fragment = getRegionRootFragment( node );
const vdom = toVdom( node );
await splitTask();
hydrate( vdom, fragment );
await splitTask();
}

When client-side navigation is enabled, I found that the only node that is ever not in hydratedIslands is the initial body. After the body has been hydrated, then hydratedIslands is fully populated with the other descendant islands.

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I has having a hard time testing this because I was getting what seem to be unrelated errors which I've filed in #63880.

@westonruter westonruter force-pushed the try/interactivity-lazy-hydration branch from f763e73 to fb15565 Compare July 24, 2024 03:00
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Forcing hydration right before navigation could potentially cause a long task at the worst possible point as the user expects a navigation to happen right away, yeah?

My opinion about this:

  1. If we implement that the blocks hydrate when the CPU is idle, it is very likely that by the time the user wants to navigate, all the blocks will already be hydrated.
  2. When the user clicks on a link to navigate, they are expecting a delay. They do not expect something to happen instantly. Additionally, there is an animated bar that informs the user that the next page is loading. So even though sometimes, navigation will be instantaneous because we will be able to prefetch the page before the user clicks, some delay is still expected.

Actually, this doesn't seem to be an issue because the body is the hydrated island when doing client-side navigation, so all descendants are automatically hydrated initially

Oh, there are two types of client-side navigation: region-based client-side navigation and full-page client-side navigation. In the first, the navigation only replaces the content within the regions marked with the data-wp-router-region directive. In the second, the content of the entire page is replaced.

So that's true for the upcoming full-page client-side navigation, but not for region-based client-side navigation.

Full-page client-side navigation is an option to turn WordPress into something more like a SPA (Single Page Application). However, it will always be an opt-in option. It will never be something that WordPress can do by default. Region-based client-side navigation is what the Query block is using when you disable the "force page reload" option, for example.

A while ago, I tried to see if by manually modifying some internal parts of Preact vDOM we could move from a partial hydration (hydrating only some interactive blocks) to hydrating the entire page (the body), but although I managed to get some things working, it caused problems. After discussing it with the Preact Core team, we concluded that it wasn't possible, at least with the current version of Preact. So, for people who want to use full-page client-side navigation, the only option is to hydrate the entire body from the beginning.


Anyway, why don't we do an initial version without this, and test it out to see what happens? Maybe it's not so bad not to do the diffing of the regions that have not hydrated yet, and we can just remove them and replace them with the new ones.

@westonruter westonruter added the [Status] Blocked Used to indicate that a current effort isn't able to move forward label Sep 10, 2024
@felixarntz
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Looks like #63880 was just addressed via #64067. 🎉
Does that unblock this PR?

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@felixarntz I just re-tested and I cannot reproduce the issue anymore. So yes, I think this is unblocked!

@westonruter westonruter removed the [Status] Blocked Used to indicate that a current effort isn't able to move forward label Oct 10, 2024
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Re-testing performance of a page containing 50 lightbox-enabled Image blocks with 6x CPU slowdown on a HP Dragonfly Elite Chromebook:

Before After
Screenshot 2024-12-21 09 00 09 Screenshot 2024-12-21 08 59 18

There's about a 30% reduction in time spent on scripting

@westonruter
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Lazy-hydration is working:

Screen.recording.2024-12-21.10.32.40.webm

Also working in the context of a Query Loop block which has page reloads turned off:

Screen.recording.2024-12-21.10.33.38.webm

And interactive blocks work as expected when the full page client side navigation experiment is enabled:

Screen.recording.2024-12-21.10.42.24.webm

I will note that lazy-hydration basically doesn't do anything when client-side navigation is in effect since only the body is hydrated.

@westonruter
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It's not clear to me why the Playwright - 6 E2E test is failing. Perhaps not related?

In any case, I'm marking this as ready for review now.

@westonruter westonruter marked this pull request as ready for review December 21, 2024 18:49
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@westonruter westonruter removed the [Type] Experimental Experimental feature or API. label Dec 21, 2024
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[Feature] Interactivity API API to add frontend interactivity to blocks. [Packages] Interactivity /packages/interactivity [Type] Performance Related to performance efforts
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4 participants