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Merge pull request #323 from Working-Title-MSFS-Mods/cj4-051-prerelease
CJ4: 0.5.1 Prerelease
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# Working Title CJ4 v0.5.0 Changes | ||
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Welcome to the latest update of the Working Title CJ4 (v0.5.0). Thank you to everyone who contributed to this release. | ||
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Feel free to test out our new Simbrief Profile: [SIMBRIEF PROFILE](https://www.simbrief.com/system/dispatch.php?sharefleet=eyJ0cyI6IjE2MDI1MzkxMTUxODMiLCJiYXNldHlwZSI6IkMyNUMiLCJjb21tZW50cyI6IldPUktJTkcgVElUTEUgQ0o0IiwiaWNhbyI6IkMyNUMiLCJuYW1lIjoiQ0lUQVRJT04gQ0o0IiwiZW5naW5lcyI6IkZKNDQtNEEiLCJyZWciOiJONTI1V1QiLCJmaW4iOiIyNTQiLCJzZWxjYWwiOiIiLCJoZXhjb2RlIjoiIiwiY2F0IjoiTSIsInBlciI6IkIiLCJlcXVpcCI6IlNERTJFM0ZHSFJXWFlaIiwidHJhbnNwb25kZXIiOiJMQjEiLCJwYm4iOiJBMUIyQzJEMkQzTzJPM1MyIiwiZXh0cmFybWsiOiIiLCJtYXhwYXgiOiI3Iiwid2d0dW5pdHMiOiJMQlMiLCJvZXciOiIxMDI4MCIsIm16ZnciOiIxMjUwMCIsIm10b3ciOiIxNzExMCIsIm1sdyI6IjE1NjYwIiwibWF4ZnVlbCI6IjU3NjIiLCJwYXh3Z3QiOiIxNzAiLCJkZWZhdWx0Y2kiOiIiLCJmdWVsZmFjdG9yIjoiUDAwIiwiY3J1aXNlb2Zmc2V0IjoiUDAwMDAifQ--) | ||
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Check out our interim SoP doc: [Interim SoP Document](https://docs.google.com/document/d/15qb3g2ECsA8XH6gSbqbe5kGydNJ3Tj0j7vJPAWirwh4/edit?usp=sharing) | ||
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## Installation | ||
Installation is easy, simply copy the `workingtitle-aircraft-cj4` folder inside the zip file to your MSFS Community folder. | ||
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**Important: We recommend that you fully delete the previous `workingtitle-aircraft-cj4` folder before copying this release.** | ||
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## Key Features | ||
* Simbrief flight plan import: Added ability to enter your PILOT ID from Simbrief and then load the latest OFP/Flight Plan directly to the FMC (store your PILOT ID in the MOD SETTINGS page and then use the ROUTE MENU to FPLN RECALL) | ||
* Approach Waypoints: Added ability to skip waypoints on the approach | ||
* FMS Performance: Greatly improved the performance of the FMS / waypoint loading times | ||
* Added MFD Memory Functions - MEM buttons now allowing users to save states of the MFD and switch quickly between them (press and hold a MEM button to save the current state to that button) | ||
* Volumetric External Lights: Incorporated the latest lighting package from Uwajimaya including volumetric external lighting | ||
* Improvements to PFD and MFD | ||
* Cabin Lights: Added the ability via the MOD SETTINGS menu to change the cabin light setting | ||
* FMS: Non functional menu items are now greyed out | ||
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### LEGS Page | ||
* Redesigned waypoint loader to dramatically improved flight plan management/FMS performance on LEGS page | ||
* Added ability to skip approach waypoints or go direct to any approach waypoint / closes [#27](https://github.com/Working-Title-MSFS-Mods/fspackages/issues/27) | ||
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### FPLN Page | ||
* Redesigned waypoint loader to dramatically improved flight plan management/FMS performance on FPLN page | ||
* Added ability to directly download and import the latest OFP from Simbrief - auto load simbrief flight plan directly to FMS! | ||
* Fixed bug where airways were renamed after entry | ||
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### DEP/ARR Page | ||
* Added ability to select VFR runway for landing (when no approach selected or available) | ||
* Added departure/arrival transitions | ||
* Fixed display error with approach transitions | ||
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### PROG Page | ||
* Fixed several display bugs | ||
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### PERF Page | ||
* Added error protection for PERF Pages / closes [#253](https://github.com/Working-Title-MSFS-Mods/fspackages/issues/253) | ||
* Fixed bug with gross weight calculation | ||
* Added ability to enter a zero fuel weight number to calculate gross weight instead of pax/cargo entries. | ||
* Added indication when no runway is selected for TAKEOFF REF and APPROACH REF | ||
* Added ability to have VFR runway selected to allow PERF pages even when no approach is selected (for airports without approaches) | ||
* Added vspeed send logic and messages to FMC to replicate real unit | ||
* Fixed refresh error after entering/updating reserve fuel on FUEL MANAGEMENT page | ||
* Addressed fuel flow bugs throughout / closes [#224](https://github.com/Working-Title-MSFS-Mods/fspackages/issues/224) | ||
* Added takeoff time, enroute time, and landing time to flight log page | ||
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### ARR DATA Page | ||
* Closer to real ARR DATA page look and feel | ||
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### PFD/MFD | ||
* Fix stuck PFD menu when AOA was turned on / closes [#251](https://github.com/Working-Title-MSFS-Mods/fspackages/issues/251) | ||
* Added elapsed timer functionality to PFD | ||
* Restructured PFD menu | ||
* Restructured Lower MFD menu | ||
* GS is now magenta / closes [#249](https://github.com/Working-Title-MSFS-Mods/fspackages/issues/249) | ||
* Improved the usability of MFD checklist (saves last opened page and resumes completed section) | ||
* FMS Text on the MFD will now stay opened after opening MFD checklist or passenger briefing menus | ||
* Added functionality to CCP MEM buttons, allowing users to save states of the MFD and switch quickly between them | ||
* Fixed broken fuel reading on SYSTEM OVERLAY menu / closes [#246](https://github.com/Working-Title-MSFS-Mods/fspackages/issues/246) | ||
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### Audio | ||
* Fixed audio bugs with announcements | ||
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### Lighting | ||
* Incorporated the latest lighting package from Uwajimaya including volumetric external lighting. | ||
* Added controllable passenger cabin lighting (accessed from FMS -> IDX -> MOD SETTINGS) | ||
* Fixed some lighting bleed (thanks again Uwajimaya) / closes [#171](https://github.com/Working-Title-MSFS-Mods/fspackages/issues/171) | ||
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## Known Issues | ||
* After using Direct-To, the navigation will not always automatically sequence to the next fix and may enter ROL mode. You can re-activate NAV to navigate to the next fix if you encounter this issue. | ||
* The aircraft is still using the built-in MSFS autopilot (for now). All the existing limitations of that still apply. It does behave a bit better with the various enhancements applied. | ||
* Some flight plan distances may still be misreported when the approach is activated. Please log an issue if you encounter this with details. | ||
* Some instances of the autopilot skipping approach waypoints still occur - this is deep in the sim handling of waypoints and is, for now, out of our hands. We will continue to research this. |
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