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Update cmake-multi-platform.yml #48

Update cmake-multi-platform.yml

Update cmake-multi-platform.yml #48

# This starter workflow is for a CMake project running on multiple platforms. There is a different starter workflow if you just want a single platform.
# See: https://github.com/actions/starter-workflows/blob/main/ci/cmake-single-platform.yml
name: CMake on multiple platforms
on:
push:
branches: ["main"]
pull_request:
branches: ["main"]
jobs:
build:
runs-on: ${{ matrix.os }}
strategy:
# Set fail-fast to false to ensure that feedback is delivered for all matrix combinations. Consider changing this to true when your workflow is stable.
fail-fast: false
# Set up a matrix to run the following 4 configurations:
# 1. <Windows, Release, mingw compiler toolchain on the default runner image, Ninja generator>
# 2. <Linux, Release, latest GCC compiler toolchain on the default runner image, Ninja generator>
# 3. <Linux, Release, latest Clang compiler toolchain on the default runner image, Ninja generator>
# 4. <Linux, Release, latest Clang compiler toolchain on the ARM runner image, Ninja generator>
#
# To add more build types (Release, Debug, RelWithDebInfo, etc.) customize the build_type list.
matrix:
os: [ubuntu-latest, windows-latest, ubuntu-24.04-arm]
build_type: [Release]
c_compiler: [gcc, clang]
include:
- bin: emu
- os: windows-latest
c_compiler: gcc
cpp_compiler: g++
bin: emu.exe
- os: ubuntu-latest
c_compiler: gcc
cpp_compiler: g++
- os: ubuntu-latest
c_compiler: clang
cpp_compiler: clang++
- os: ubuntu-24.04-arm
c_compiler: clang
cpp_compiler: clang++
exclude:
- os: windows-latest
c_compiler: clang
- os: ubuntu-24.04-arm
c_compiler: gcc
steps:
- uses: actions/checkout@v4
with:
submodules: true
fetch-depth: 1
- name: Set reusable strings
# Turn repeated input strings (such as the build output directory) into step outputs. These step outputs can be used throughout the workflow file.
id: strings
shell: bash
run: |
echo "build-output-dir=${{ github.workspace }}/build" >> "$GITHUB_OUTPUT"
echo "os=${RUNNER_OS@L}" >> "$GITHUB_OUTPUT"
echo "arch=${RUNNER_ARCH@L}" >> "$GITHUB_OUTPUT"
- name: Install dependencies
uses: ConorMacBride/install-package@v1
with:
apt: libx11-dev libxcursor-dev libxi-dev libasound2-dev libegl1-mesa-dev ninja-build clang
choco: mingw ninja
- name: Configure CMake
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
run: >
cmake -G Ninja -B ${{ steps.strings.outputs.build-output-dir }}
-DCMAKE_CXX_COMPILER=${{ matrix.cpp_compiler }}
-DCMAKE_C_COMPILER=${{ matrix.c_compiler }}
-DCMAKE_BUILD_TYPE=${{ matrix.build_type }}
-S ${{ github.workspace }}
- name: Build
# Build your program with the given configuration. Note that --config is needed because the default Windows generator is a multi-config generator (Visual Studio generator).
run: cmake --build ${{ steps.strings.outputs.build-output-dir }} --config ${{ matrix.build_type }}
- name: Test
working-directory: ${{ steps.strings.outputs.build-output-dir }}
# Execute tests defined by the CMake configuration. Note that --build-config is needed because the default Windows generator is a multi-config generator (Visual Studio generator).
# See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
run: ctest --build-config ${{ matrix.build_type }}
- name: Upload artifacts
uses: actions/upload-artifact@v4
with:
name: emu_${{ steps.strings.outputs.os }}_${{ steps.strings.outputs.arch }}_${{ matrix.c_compiler }}
path: ${{ steps.strings.outputs.build-output-dir }}/${{ matrix.bin }}
if-no-files-found: error
release:
needs: build
runs-on: ubuntu-latest
if: github.ref == 'refs/heads/main'
steps:
- uses: actions/checkout@v4
with:
fetch-depth: 1
- name: Retrieve Artifacts
uses: actions/download-artifact@v4
with:
merge-multiple: true
path: release
- name: Release
uses: softprops/action-gh-release@v2
with:
prerelease: true
name: Development Build
tag_name: latest
generate_release_notes: true
files: |
release/*
LICENSE
preserve_order: true
fail_on_unmatched_files: true