Online noise texture generator. Check out at https://xallt.github.io/Noise-texture-generator/
The initial noise texture is created by summing up Perlin noise with different weights resulting in Fractal noise.
Then a texture generated by the same algortihm is used for distortion.
Name | |
---|---|
Resolution | The resolution with which the texture will be downloaded |
Channels | How many different noise textures to use in the output texture. Setting this to 3 will result in the image contaning 3 different noise textures in Red, Green, and Blue channels |
Octaves | Number of iterations for Fractal noise |
Scale | Initial scaling for Perlin noise |
Gain | Corresponding value in the formula |
Lacunarity | Corresponding value in the formula |
Distortion strength | How much the distortion texture affects the initial noise |