This is a submission for the intro to Unity seminar. The game is an endless runner aka a shitty SubwaySurfer. The Player moves forward infinetly and has to dogde
obstacles by moving with the a and d keys and jumping with the space bar. Coins and a shield can also be collected. To increase performance objects and environment
behind the player are deleted.
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This is a submission for the intro to Unity seminar. The game is an endless runner.
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