- For each component within the scene we fetch and display:
name
,guid
,Inputs
,Ouputs
- Only components get listed. Params such as Geometry, primitives and inputs are only seen by the values they pass.
- The result is only updated when a new component is added-to/deleted-from the scene, or when a click on an empty spot occurs. Not for instance when a new wire is connected.
- The parameters saved in the
ComponentParam
struct are all strings, no matter the original data type.