TempAR - Vita Edition v3.0
High Accuracy pointer searching is now fully implemented. The issues I had with the pre-release have been fixed and the feature has been used to successfully find pointers for games I was having trouble with (Binding of Isaac: Rebirth). Since this feature has been vetted and functions as intended, I've made a bar that acts as a legend, showing which color is weaker or more accurate.
Colors Remain the same and follow a basic color wheel, from green to blue to red. Black is default color for non-matches.
- Black - Probably not a pointer (Appears in 1 memory dump)
- Green - Low Accuracy (Appears in 2 memory dumps)
- Blue - Medium Accuracy (Appears in 3 dumps)
- Purple - High Accuracy (4 dumps)
- Red - Extreme Accuracy (5 dumps)
- Orange - Very high likelihood that this is the pointer you need (This pointer appears in all 6 dumps.)
By using more dumps, you will see more colored addresses and less black ones. This means if you are using 3+ memory dumps, you may find that you can ignore the green results, as there are more accurate pointers you could try instead.
Changes since v2.5p
- Added a legend to "Pointer Searcher" tab to indicate how confident the program is in each address.
- Tidied up code to reduce lag and make my job easier.
- Disabled all Memory Dump fields that are not ready to be used, to ensure the colors get "upgraded" correctly.
Changes since v2.0:
- Added 4 more Memory dump boxes to allow for more accurate searching.
- Added new colors to the pointer list based on accuracy: Black, Green, Blue, Purple, Red, Orange.
- Added an "Instructions" box that displays instructions about the code type you are making in the "VitaCheat" tab