TempAR - Vita Edition v5.0
This update provides updates to the Pointer Searcher Tab. A plugin was made several years ago called noASLR. This plugin disables the Address-Space Layout Randomization, making it much easier to find pointers in more static locations. Disabling the ASLR security means that pointer searchers can now make use of Seg0/Seg1 memory regions while searching, and so I've added these features in.
Changes:
- Added Segment address and size textboxes to Pointer Searcher Tab
Vitacheat z05+ makes a txt file when making dumps. This text file has a starting location (vaddr) and size (memsz) for both segments of each module. Plugging those in will allow TempAR to make use of them. If you are not using the noASLR plugin, I recommend only searching with one dump at a time, as the segments will change each time you restart the game. If you are using noASLR, search as normal but use the segment options at the top.
- Rooted Pointer Highlights
The segment options at the top have multiple new functions. One of them is highlighting pointers that are located within them. If the pointer is located within the static Seg0/Seg1 area, it will highlight the pointer a light blue color. These pointers should be especially useful with the b200 code type.
- Automatic $B200 Generation
If you've filled out the Seg0/Seg1 areas, there's also an option now to automatically create a B200 code. It does it automatically, and is enabled by default. If a code is not able to be made into a B200 code, it won't generate the B200 text. You don't have to do anything new to have this feature work, and you can turn it off by either unticking the box, or not filling out the segment boxes. Codes created using the B200 format will likely work regardless of the user having noASLR installed or not and should be the golden standard for codes.
- BugFix: Include Labels now works as intended and is on by default
"Include Labels", previously known as "Raw Code" just disables some of the text in the autogenerated code area. Things like the "_v0 Generated Code" line, etc. With it turned off, it should just give the address and values, no extra stuff. It WAS doing the opposite before, and it was also broken on some of the legacy console versions. It now works as intended and is on by default.
- BugFix: Some colors slightly changed.
Pink and Gold were pretty hard to see on a white background. So, They've been changed to slightly darker colors. Pretty minor, but that's been bugging me for years.