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0.0.2

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@YouHaveTrouble YouHaveTrouble released this 26 Mar 18:34
· 100 commits to master since this release
6230d4b
  • fixed all previous typescript errors to prepare for automatic deployments
  • made available quests and adventurers data driven and imported from json files
  • added duplicate protection on recruitment. Now it's guaranteed to get an adventurer every half an hour when there's at least one available
  • quest rewards are now generated based on points required to complete them
  • completely reworked math behind calculating adventurer speed of completing quests
  • removed some unused concept variables from adventurer data
  • added adventurer exp bars
  • improved the look of quest progress bars and added percentage completion text
  • maximum number of adventurers is now limited and can be increased via adventurer capacity (name tbd) upgrade
  • adventurers now have a max level of 25. This will be expanded on later to allow increase of their max level.