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feat: complete dynamic filter #27

feat: complete dynamic filter

feat: complete dynamic filter #27

name: macOS/Windows/Linux Test
permissions:
contents: write
on:
push:
branches: [main, develop]
pull_request:
branches: [main]
workflow_dispatch:
# When pushing new commits, cancel any running builds on that branch
concurrency:
group: ${{ github.ref }}
cancel-in-progress: true
env:
BUILD_TYPE: Release
BUILD_DIR: Builds
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
DISPLAY: :0 # linux pluginval needs this
CMAKE_BUILD_PARALLEL_LEVEL: 3 # Use up to 3 cpus to build juceaide, etc
HOMEBREW_NO_INSTALL_CLEANUP: 1
# jobs are run in paralell on different machines
# all steps run in series
jobs:
build_and_test:
name: ${{ matrix.name }} Check Status
runs-on: ${{ matrix.os }}
strategy:
fail-fast: false # show all errors for each platform (vs. cancel jobs on error)
matrix:
include:
- name: Linux
os: ubuntu-latest
pluginval-binary: ./pluginval
ccache: ccache
- name: macOS
os: macos-12
pluginval-binary: pluginval.app/Contents/MacOS/pluginval
ccache: ccache
- name: Windows
os: windows-latest
pluginval-binary: ./pluginval.exe
ccache: sccache
steps:
# This is just easier than debugging different compilers on different platforms
- name: Set up Clang
if: ${{ matrix.name != 'macOS' }}
uses: egor-tensin/setup-clang@v1
# This also starts up our "fake" display Xvfb, needed for pluginval
- name: Install JUCE's Linux Deps
if: runner.os == 'Linux'
# Thanks to McMartin & co https://forum.juce.com/t/list-of-juce-dependencies-under-linux/15121/44
run: |
sudo apt-get update && sudo apt install libasound2-dev libx11-dev libxinerama-dev libxext-dev libfreetype6-dev libwebkit2gtk-4.0-dev libglu1-mesa-dev xvfb ninja-build
sudo /usr/bin/Xvfb $DISPLAY &
- name: Cache IPP (Windows)
if: runner.os == 'Windows'
id: cache-ipp
uses: actions/cache@v3
with:
key: ipp-v1
path: C:\Program Files (x86)\Intel\oneAPI\ipp
- name: Install IPP (Windows)
if: (runner.os == 'Windows') && (steps.cache-ipp.outputs.cache-hit != 'true')
shell: bash
run: |
curl --output oneapi.exe https://registrationcenter-download.intel.com/akdlm/irc_nas/19078/w_BaseKit_p_2023.0.0.25940_offline.exe
./oneapi.exe -s -x -f oneapi
./oneapi/bootstrapper.exe -s -c --action install --components=intel.oneapi.win.ipp.devel --eula=accept -p=NEED_VS2022_INTEGRATION=1 --log-dir=.
- name: Save IPP cache even on job fail
if: runner.os == 'Windows' && (steps.cache-ipp.outputs.cache-hit != 'true')
uses: actions/cache/save@v3
with:
path: C:\Program Files (x86)\Intel\oneAPI\ipp
key: ipp-v1
# This lets us use sscache on Windows
# We need to install ccache here for Windows to grab the right version
- name: Install Ninja (Windows)
if: runner.os == 'Windows'
shell: bash
run: choco install ninja ccache
- name: Install macOS Deps
if: ${{ matrix.name == 'macOS' }}
run: brew install ninja osxutils
- name: Checkout code
uses: actions/checkout@v4
with:
submodules: true # Get JUCE populated
- name: Configure
shell: bash
run: cmake -B ${{ env.BUILD_DIR }} -G Ninja -DCMAKE_BUILD_TYPE=${{ env.BUILD_TYPE}} -DCMAKE_C_COMPILER_LAUNCHER=${{ matrix.ccache }} -DCMAKE_CXX_COMPILER_LAUNCHER=${{ matrix.ccache }} -DCMAKE_OSX_ARCHITECTURES="arm64;x86_64" .
- name: Read in .env from CMake # see GitHubENV.cmake
shell: bash
run: |
cat .env # show us the config
cat .env >> $GITHUB_ENV # pull in our PRODUCT_NAME, etc
- name: Set additional env vars
shell: bash
run: |
echo "ARTIFACTS_PATH=${{ env.BUILD_DIR }}/${{ env.PROJECT_NAME }}_artefacts/${{ env.BUILD_TYPE }}" >> $GITHUB_ENV
echo "VST3_PATH=${{ env.PROJECT_NAME }}_artefacts/${{ env.BUILD_TYPE }}/VST3/${{ env.PRODUCT_NAME }}.vst3" >> $GITHUB_ENV
echo "AU_PATH=${{ env.PROJECT_NAME }}_artefacts/${{ env.BUILD_TYPE }}/AU/${{ env.PRODUCT_NAME }}.component" >> $GITHUB_ENV
echo "AUV3_PATH=${{ env.PROJECT_NAME }}_artefacts/${{ env.BUILD_TYPE }}/AUv3/${{ env.PRODUCT_NAME }}.appex" >> $GITHUB_ENV
echo "ARTIFACT_NAME=${{ env.PRODUCT_NAME }}-${{ env.VERSION }}" >> $GITHUB_ENV
- name: ccache
uses: hendrikmuhs/[email protected]
with:
key: v3-${{ matrix.os }}-${{ matrix.type }}
variant: ${{ matrix.ccache }}
- name: Import certificates (macOS)
uses: apple-actions/import-codesign-certs@v2
if: ${{ matrix.name == 'macOS' }}
with:
p12-file-base64: ${{ secrets.DEV_ID_APP_CERT }}
p12-password: ${{ secrets.DEV_ID_APP_PASSWORD }}
- name: Build
shell: bash
run: cmake --build ${{ env.BUILD_DIR }} --config ${{ env.BUILD_TYPE }} --parallel 4
- name: Pluginval setup
working-directory: ${{ env.BUILD_DIR }}
shell: bash
run: |
curl -LO "https://github.com/Tracktion/pluginval/releases/download/v1.0.3/pluginval_${{ matrix.name }}.zip"
7z x pluginval_${{ matrix.name }}.zip
- name: Setup Pluginval random seed
uses: josStorer/get-current-time@v2
id: current-time
with:
format: YYYYMMDD
- name: Pluginval VST3 validations
working-directory: ${{ env.BUILD_DIR }}
shell: bash
run: |
${{ matrix.pluginval-binary }} --verbose --validate "${{ env.VST3_PATH }}"
env:
STRICTNESS_LEVEL: 10
TIMEOUT_MS: 720000
REPEAT: 4
RANDOM_SEED: "${{ steps.current-time.outputs.formattedTime }}"
- name: Pluginval AU validations (macOS)
working-directory: ${{ env.BUILD_DIR }}
if: ${{ matrix.name == 'macOS' }}
shell: bash
run: |
sudo cp -r "${{ env.AU_PATH }}" "/Library/Audio/Plug-ins/components"
sudo killall -9 AudioComponentRegistrar
${{ matrix.pluginval-binary }} --verbose --validate "/Library/Audio/Plug-ins/components/${{ env.PRODUCT_NAME }}.component"
env:
STRICTNESS_LEVEL: 10
TIMEOUT_MS: 720000
REPEAT: 2
RANDOM_SEED: "${{ steps.current-time.outputs.formattedTime }}"
- name: Codesign (macOS)
working-directory: ${{ env.BUILD_DIR }}
if: ${{ matrix.name == 'macOS' }}
run: |
# Each plugin must be code signed
codesign --force -s "${{ secrets.DEV_ID_APPLICATION}}" -v "${{ env.VST3_PATH }}" --deep --strict --options=runtime --timestamp
codesign --force -s "${{ secrets.DEV_ID_APPLICATION}}" -v "${{ env.AU_PATH }}" --deep --strict --options=runtime --timestamp
- name: Set python to 3.10
uses: actions/setup-python@v5
with:
python-version: '3.10'
- name: Create DMG (macOS)
if: ${{ matrix.name == 'macOS' }}
run: |
npm install -g appdmg
mkdir -p packaging/dmg
# Create directories for the dmg symlinks
sudo mkdir -m 755 -p /Library/Audio/Plug-Ins/Components && sudo mkdir -m 755 -p /Library/Audio/Plug-Ins/VST3
ln -s /Library/Audio/Plug-Ins/Components "packaging/dmg/Your Mac's Component folder"
ln -s /Library/Audio/Plug-Ins/VST3 "packaging/dmg/Your Mac's VST3 folder"
mv "${{ env.ARTIFACTS_PATH }}/VST3/${{ env.PRODUCT_NAME }}.vst3" packaging/dmg
mv "${{ env.ARTIFACTS_PATH }}/AU/${{ env.PRODUCT_NAME }}.component" packaging/dmg
# Run appdmg to create the .dmg
cd packaging && appdmg dmg.json "${{ env.ARTIFACT_NAME}}.dmg"
- name: Zip
if: ${{ matrix.name == 'Linux' }}
working-directory: ${{ env.ARTIFACTS_PATH }}
run: 7z a -tzip "${{ env.ARTIFACT_NAME }}.zip" .
- name: Generate installer (Windows)
if: ${{ matrix.name == 'Windows' }}
shell: bash
run: |
iscc "packaging\installer.iss"
mv "packaging/Output/${{ env.ARTIFACT_NAME }}.exe" "${{ env.ARTIFACTS_PATH }}/"
- name: Delete artifacts
uses: geekyeggo/delete-artifact@v2
with:
name: |
${{ env.ARTIFACT_NAME }}.zip
${{ env.ARTIFACT_NAME }}.exe
${{ env.ARTIFACT_NAME }}.dmg