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Issues: ZeroK-RTS/Zero-K
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Modding: handle 3+ wreck levels
backend
Stuff that makes code easier to work with, without affecting the end user
#5414
opened Dec 23, 2024 by
sprunk
Music widget does some polling even if muted
backend
Stuff that makes code easier to work with, without affecting the end user
#5411
opened Dec 23, 2024 by
sprunk
Add a way to select a construction option upon opening a menu
#5410
opened Dec 23, 2024 by
GoogleFrog
Jump command blocks subsequent commands for longer than it should
#5408
opened Dec 22, 2024 by
GoogleFrog
Jump cooldown healthbar flashes even on deselected units
design decision
minor bug
UI
#5397
opened Dec 12, 2024 by
sprunk
Perhaps dgun cooldown healthbar should flash like jump does
design decision
UX
#5396
opened Dec 12, 2024 by
sprunk
better modular comm codes?
backend
Stuff that makes code easier to work with, without affecting the end user
modding
#5395
opened Dec 12, 2024 by
XNTEABDSC
Replay controls widget (gui_replay_controls.lua) misbehaves on ultrawide monitors
#5394
opened Dec 12, 2024 by
ThingsWillCalmUp
Ignore Bad Targets - Light Still Targeting Fleas
behaviour
Unit or game mechanic issue or decision
design decision
engine
feedback required
#5392
opened Dec 8, 2024 by
Stuart1998
Should armor (Crabe etc) protect vs fall damage and collisions?
behaviour
Unit or game mechanic issue or decision
design decision
#5380
opened Nov 20, 2024 by
sprunk
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