This is a Kotlin MultiPlatform library that provides RecyclerView/UITableView/UICollectionView filling from common code.
- **** . TODO
- Gradle version 5.6.4+
- Android API 16+
- iOS version 9.0+
- kotlin 1.3.50
- 0.1.0
- 0.1.1
- kotlin 1.3.61
- 0.2.0
- 0.2.1
- 0.2.2
- kotlin 1.3.70
- 0.3.0
- 0.3.1
root build.gradle
buildscript {
repositories {
maven { url = "https://dl.bintray.com/icerockdev/plugins" }
}
dependencies {
classpath "dev.icerock.moko:units-generator:0.3.1"
}
}
allprojects {
repositories {
maven { url = "https://dl.bintray.com/icerockdev/moko" }
}
}
project build.gradle
apply plugin: "dev.icerock.mobile.multiplatform-units"
dependencies {
commonMainApi("dev.icerock.moko:units:0.3.1")
}
multiplatformUnits {
classesPackage = "org.example.library.units"
dataBindingPackage = "org.example.library"
layoutsSourceSet = "androidMain"
}
On iOS, in addition to the Kotlin library add Pod in the Podfile.
pod 'MultiPlatformLibraryUnits', :git => 'https://github.com/icerockdev/moko-units.git', :tag => 'release/0.3.1'
MultiPlatformLibraryUnits
CocoaPod requires that the framework compiled from Kotlin be named
MultiPlatformLibrary
and be connected as a CocoaPod MultiPlatformLibrary
.
Here's an example.
To simplify integration with MultiPlatformFramework you can use mobile-multiplatform-plugin.
MultiPlatformLibraryUnits
CocoaPod contains an swift additions for UnitDataSource
s of UITableView
/UICollectionView
.
common:
interface UnitFactory {
fun createHeader(text: String): TableUnitItem
fun createProfileTile(profileId: Long, avatarUrl: String, username: String): TableUnitItem
}
class ViewModel(unitFactory: UnitFactory) {
val items = listOf(
unitFactory.createHeader("Programmers"),
unitFactory.createProfileTile(1, "url", "Mikhailov"),
unitFactory.createProfileTile(2, "url", "Babenko"),
unitFactory.createProfileTile(3, "url", "Tchernov"),
unitFactory.createHeader("Designers"),
unitFactory.createProfileTile(4, "url", "Eugeny")
)
}
android:
<androidx.recyclerview.widget.RecyclerView
android:layout_width="match_parent"
android:layout_height="match_parent"
app:bindValue="@{viewModel.items}"
app:adapter="@{`dev.icerock.moko.units.adapter.UnitsRecyclerViewAdapter`}"
app:layoutManager="androidx.recyclerview.widget.LinearLayoutManager"/>
object UnitFactoryImpl: UnitFactory {
fun createHeader(text: String): TableUnitItem {
return LayoutHeader()
.setText(text)
.setItemId(text.hashCode())
}
fun createProfileTile(profileId: Long, avatarUrl: String, username: String): TableUnitItem {
return LayoutProfileTile()
.setAvatarUrl(avatarUrl)
.setUserName(username)
.setItemId(profileId)
}
}
mBinding.viewModel = ViewModel(UnitFactoryImpl)
iOS:
class UnitFactoryImpl: NSObject, UnitFactory {
func createHeader(text: String) -> TableUnitItem {
let data = HeaderTableViewCell.CellModel(text: text)
return UITableViewCellUnit<HeaderTableViewCell>(
data: data,
itemId: text.hashCode(),
configurator: nil)
}
func createProfileTile(profileId: Long, avatarUrl: String, username: String) -> TableUnitItem {
let data = ProfileTableViewCell.CellModel(avatarUrl: avatarUrl, username: username)
return UITableViewCellUnit<ProfileTableViewCell>(
data: data,
itemId: profileId,
configurator: nil)
}
}
let viewModel = ViewModel(unitFactory: UnitFactoryImpl())
let tableDataSource = TableUnitsSourceKt.default(for: tableView)
tableDataSource.units = viewModel.items
tableView.reloadTable()
Please see more examples in the sample directory.
- The units directory contains the
units
library; - The gradle-plugin directory contains a gradle plugin with a
MR
class generator; - The sample directory contains sample apps for Android and iOS; plus the mpp-library connected to the apps;
- For local testing use the
./publishToMavenLocal.sh
script - so that sample apps use the locally published version.
All development (both new features and bug fixes) is performed in the develop
branch. This way master
always contains the sources of the most recently released version. Please send PRs with bug fixes to the develop
branch. Documentation fixes in the markdown files are an exception to this rule. They are updated directly in master
.
The develop
branch is pushed to master
on release.
For more details on contributing please see the contributing guide.
Copyright 2019 IceRock MAG Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.