Precise karashi
Pre-release
Pre-release
- overhauled simulation data page, with a table to find slow trips and some initial summary visualizations
- plots can change windowing and show/hide series
- layers: fade map to contrast more, better scales/legends
- show relative trip times in info panels
- tools to rewind/ffw to watch particular trips
- refocusing efforts on challenge modes; level 1 of a new one is pretty much ready
- some simulation fixes around parking and a corner case of cars temporarily forming a cycle
- orestis improved the population/pandemic heatmaps