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Using caller tree checking also for reuse, and optimize early outs #1167

Using caller tree checking also for reuse, and optimize early outs

Using caller tree checking also for reuse, and optimize early outs #1167

Triggered via push January 21, 2025 01:26
Status Success
Total duration 5m 52s
Artifacts 5

build.yml

on: push
Build Windows
4m 27s
Build Windows
Build Android (on Linux)
3m 16s
Build Android (on Linux)
Build Wasm (on Linux)
3m 5s
Build Wasm (on Linux)
Matrix: Build Linux
Matrix: Build Mac
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Annotations

4 warnings
Build Wasm (on Linux)
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
Build Android (on Linux)
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
Build Linux (g++-14)
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
Build Linux (clang++-18)
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636

Artifacts

Produced during runtime
Name Size
Linux Lobster binary clang++-18
3.43 MB
Linux Lobster binary g++-14
3.93 MB
Mac (Apple ARM Silicon) Lobster binary
2.73 MB
Mac (Apple x64 Intel) Lobster binary
2.73 MB
Windows Lobster binary
2.81 MB