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* Added modelOpacity to hand -Added modelOpacity to hand_tracking_controls schema -changed updateModelColor to updateModelMaterial because it now updates opacity. * Refined updateModelMaterial -simplified the modelOpacity functionality -added documentation * Removed trailing spaces * Initialize hand opacity Added hand opacity to mesh and dot model initialization functions. * Removed repeated code Call updateModelMaterial to avoid duplicated code. * skinnedMesh logic correction * Simplified logic Reduced redundant code from previous commits. * fixed mesh opacity logic
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