Skip to content

Commit

Permalink
chore: update postprocessing dependency
Browse files Browse the repository at this point in the history
  • Loading branch information
agviegas committed Feb 7, 2024
1 parent 11e20f0 commit 5883f07
Show file tree
Hide file tree
Showing 3 changed files with 13 additions and 21 deletions.
4 changes: 2 additions & 2 deletions package.json
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
{
"name": "openbim-components",
"version": "1.3.3",
"version": "1.3.4",
"main": "src/index.js",
"author": "harry collin, antonio gonzalez viegas",
"license": "MIT",
Expand Down Expand Up @@ -52,7 +52,7 @@
"earcut": "^2.2.4",
"n8ao": "1.5.1",
"openbim-clay": "0.0.5",
"postprocessing": "6.30.0",
"postprocessing": "6.34.2",
"stats.js": "^0.17.0",
"three-mesh-bvh": "0.7.0",
"top-tool-package-reader": "0.0.3",
Expand Down
18 changes: 5 additions & 13 deletions resources/openbim-components.js
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
import * as THREE$1 from 'three';
import { Vector3 as Vector3$1, Matrix4, Object3D, Vector2 as Vector2$1, BufferAttribute as BufferAttribute$1, Plane, Line3, Triangle, Sphere, Box3, BackSide, DoubleSide, FrontSide, Mesh, Ray, Raycaster, Quaternion as Quaternion$1, Euler, MeshBasicMaterial, LineBasicMaterial, CylinderGeometry, BoxGeometry, BufferGeometry, Float32BufferAttribute, OctahedronGeometry, Line as Line$2, SphereGeometry, TorusGeometry, PlaneGeometry, ShaderMaterial, Uniform, SRGBColorSpace, PerspectiveCamera, Scene, WebGLRenderer, CanvasTexture, Color, PropertyBinding, InterpolateLinear, CompressedTexture, Source, NoColorSpace, MathUtils, RGBAFormat, InterpolateDiscrete, NearestFilter, NearestMipmapNearestFilter, NearestMipmapLinearFilter, LinearFilter, LinearMipmapNearestFilter, LinearMipmapLinearFilter, ClampToEdgeWrapping, RepeatWrapping, MirroredRepeatWrapping, InstancedMesh, OrthographicCamera, UniformsUtils, WebGLRenderTarget, HalfFloatType, NoBlending, Clock, Camera, DepthTexture, UnsignedIntType, DepthFormat, DataTexture, WebGLMultipleRenderTargets, RedFormat, FloatType as FloatType$1, EventDispatcher as EventDispatcher$1, MOUSE, TOUCH, Spherical, UniformsLib, ShaderLib, InstancedBufferGeometry, InstancedInterleavedBuffer, InterleavedBufferAttribute, WireframeGeometry, Vector4 } from 'three';
import { Vector3 as Vector3$1, Matrix4, Object3D, Vector2 as Vector2$1, BufferAttribute as BufferAttribute$1, Plane, Line3, Triangle, Sphere, Box3, BackSide, DoubleSide, FrontSide, Mesh, Ray, Raycaster, Quaternion as Quaternion$1, Euler, MeshBasicMaterial, LineBasicMaterial, CylinderGeometry, BoxGeometry, BufferGeometry, Float32BufferAttribute, OctahedronGeometry, Line as Line$2, SphereGeometry, TorusGeometry, PlaneGeometry, ShaderMaterial, Uniform, SRGBColorSpace, PerspectiveCamera, Scene, WebGLRenderer, CanvasTexture, Color, PropertyBinding, InterpolateLinear, CompressedTexture, Source, NoColorSpace, MathUtils, RGBAFormat, InterpolateDiscrete, NearestFilter, NearestMipmapNearestFilter, NearestMipmapLinearFilter, LinearFilter, LinearMipmapNearestFilter, LinearMipmapLinearFilter, ClampToEdgeWrapping, RepeatWrapping, MirroredRepeatWrapping, InstancedMesh, OrthographicCamera, UniformsUtils, WebGLRenderTarget, HalfFloatType, NoBlending, Clock, REVISION, DepthTexture, UnsignedIntType, DepthFormat, DataTexture, WebGLMultipleRenderTargets, RedFormat, FloatType as FloatType$1, EventDispatcher as EventDispatcher$1, MOUSE, TOUCH, Spherical, UniformsLib, ShaderLib, InstancedBufferGeometry, InstancedInterleavedBuffer, InterleavedBufferAttribute, WireframeGeometry, Vector4 } from 'three';

/**
* Components are the building blocks of this library. Everything is a
Expand Down Expand Up @@ -29482,23 +29482,15 @@ class RenderPass extends Pass {
}

/**
* postprocessing v6.30.0 build Mon Feb 20 2023
* postprocessing v6.34.2 build Sat Feb 03 2024
* https://github.com/pmndrs/postprocessing
* Copyright 2015-2023 Raoul van Rüschen
* Copyright 2015-2024 Raoul van Rüschen
* @license Zlib
*/

new Camera();
new Color();

// src/effects/GodRaysEffect.js
new Vector3$1();
new Matrix4();

// src/textures/lut/LookupTexture.js
new Color();
new Vector3$1();
new Vector3$1();
// src/utils/BackCompat.js
Number(REVISION.replace(/\D+/g, ""));

const $e4ca8dcb0218f846$var$_geometry = new BufferGeometry();
$e4ca8dcb0218f846$var$_geometry.setAttribute("position", new BufferAttribute$1(new Float32Array([
Expand Down
12 changes: 6 additions & 6 deletions yarn.lock
Original file line number Diff line number Diff line change
Expand Up @@ -6050,7 +6050,7 @@ __metadata:
n8ao: 1.5.1
node-fetch: ^3.3.2
openbim-clay: 0.0.5
postprocessing: 6.30.0
postprocessing: 6.34.2
prettier: ^2.3.1
rollup: ^3.2.3
stats.js: ^0.17.0
Expand Down Expand Up @@ -6425,12 +6425,12 @@ __metadata:
languageName: node
linkType: hard

"postprocessing@npm:6.30.0":
version: 6.30.0
resolution: "postprocessing@npm:6.30.0"
"postprocessing@npm:6.34.2":
version: 6.34.2
resolution: "postprocessing@npm:6.34.2"
peerDependencies:
three: ">= 0.138.0 < 0.150.0"
checksum: 353e84cd261d1ab1bd79c8ebb0002bbfb4af50cb55d935e2c7c9b18a026c95422dda1c8df620aa4cd14993f7a043155acff444a5ad46b55e2ae2e393a4d0b920
three: ">= 0.138.0 < 0.162.0"
checksum: 023d26c588bb4714ca017829f4dc02510c366ea5b0d2e72454d0e64be36cbc506536c54ea5abc615f117bac89857e120afc88e0a4a7f64c4bb4511b05e7ecc45
languageName: node
linkType: hard

Expand Down

0 comments on commit 5883f07

Please sign in to comment.