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Mark new functions as experimental since we will probably move them t…
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…o be module level functions
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ryantrem committed Aug 6, 2024
1 parent 2849fa7 commit 576d126
Showing 1 changed file with 5 additions and 0 deletions.
5 changes: 5 additions & 0 deletions packages/dev/core/src/Loading/sceneLoader.ts
Original file line number Diff line number Diff line change
Expand Up @@ -995,6 +995,7 @@ export class SceneLoader {

/**
* Import meshes into a scene
* @experimental
* @param source a string that defines the name of the scene file, or starts with "data:" following by the stringified version of the scene, or a File object, or an ArrayBufferView
* @param scene the instance of BABYLON.Scene to append to
* @param options an object that configures aspects of how the scene is loaded
Expand Down Expand Up @@ -1138,6 +1139,7 @@ export class SceneLoader {

/**
* Load a scene
* @experimental
* @param source a string that defines the name of the scene file, or starts with "data:" following by the stringified version of the scene, or a File object, or an ArrayBufferView
* @param engine is the instance of BABYLON.Engine to use to create the scene
* @param options an object that configures aspects of how the scene is loaded
Expand Down Expand Up @@ -1354,6 +1356,7 @@ export class SceneLoader {

/**
* Append a scene
* @experimental
* @param source a string that defines the name of the scene file, or starts with "data:" following by the stringified version of the scene, or a File object, or an ArrayBufferView
* @param scene is the instance of BABYLON.Scene to append to
* @param options an object that configures aspects of how the scene is loaded
Expand Down Expand Up @@ -1565,6 +1568,7 @@ export class SceneLoader {

/**
* Load a scene into an asset container
* @experimental
* @param source a string that defines the name of the scene file, or starts with "data:" following by the stringified version of the scene, or a File object, or an ArrayBufferView
* @param scene is the instance of Scene to append to
* @param options an object that configures aspects of how the scene is loaded
Expand Down Expand Up @@ -1772,6 +1776,7 @@ export class SceneLoader {

/**
* Import animations from a file into a scene
* @experimental
* @param source a string that defines the name of the scene file, or starts with "data:" following by the stringified version of the scene, or a File object, or an ArrayBufferView
* @param scene is the instance of BABYLON.Scene to append to (default: last created scene)
* @param options an object that configures aspects of how the scene is loaded
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