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Releases: alexdantas/yetris

yetris ctrl

21 Mar 02:42
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Humble release with a few features

  • You can customize the in-game controls over some nice menus!
  • Sweet new Help screen!
  • Scrolling menus.
  • Some critical bug fixes, you really should update.

controls
controls
controls

yetris gooey

14 Feb 02:37
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As in GUI, this new release comes with tons of features:

  • Interface: Menus and Menu Items added. Now you can customize settings in-game, along with the old way of editing ini files. Also, pause menu!
  • Interface: The Main Menu has two nice animations, with more to come. It's a nice display of fancy ASCII-art with colors.
  • Gameplay: Game Profiles added! Now the settings are saved to each user individually and one can change between profiles easily.
  • Development: Completely reprogrammed the code to C++. The code's way more flexible now - some features would be unfeasible in plain old C.
  • Bugs: Fixed thousands of bugs (most introduced by myself when converting to C++. So, in the end...)
  • Downgrade: No high score support for now. It'll take quite some time to adapt it and save according to game profiles.
  • Downgrade: Scores are quite crippled, along with combos and back-to-backs. They should be reimplemented soon.

Now here's some screenshots:

main-menu
single
b-mode
game-statistics

It took a lot of work, as you may see from the commit list.

yetris shaky

26 Jan 04:33
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This release has some interesting features, check it out.

  • Board can move left/right. I left options on the configuration file (~/.yetris/config.ini) for you to check it out.
  • As a matter of fact, the blocks can be moved in all 4 directions. It creates interesting possibilities for future game modes.
  • Board can add noise at the bottom (random blocks), just like the old Tetris B Mode. I'm definitely implementing this on a near future.

Besides those, I spent a long time fixing year-old coding practices.
Amazing how we learn something everyday. I can't believe I got off with such poor coding for so long.

P.S.: also, I'm thinking of rewriting yetris in C++. But don't tell anyone. Yet.😶

yetris classic

25 Jan 16:32
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This is the main yetris game. It's a nice Tetris(c) clone for the terminal.
See the README for more info.

screenshot

It has a lot of features:

  • Highly customizable by commandline arguments and config file.
  • Multiple high scores.
  • Up to 6 next pieces.
  • Hold, Combo and back-to-back sequences.
  • Scoring system compliant to the (conjectured) Tetris(tm) Guideline.

After installing, I suggest taking a look at the file ~/.yetris/config.ini.