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fix missing grenade launcher in sm212_naitelveni .ent file
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move knight to its intended position (according to skill 2 monster placement), so it no longer prevents grenade launcher from spawning
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alexey-lysiuk committed Nov 9, 2023
1 parent 0d4a5c5 commit 27b5783
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Showing 2 changed files with 2 additions and 1 deletion.
1 change: 1 addition & 0 deletions CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -561,6 +561,7 @@ if(QUAKE_BUILD_ENGINE_PAK)
maps/[email protected]
maps/[email protected]
maps/[email protected]
maps/[email protected]
scripts/edicts.lua
scripts/menus.lua
default.cfg
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2 changes: 1 addition & 1 deletion Misc/qs_pak/maps/[email protected]
Original file line number Diff line number Diff line change
Expand Up @@ -3446,7 +3446,7 @@
"_tb_layer" "1"
"angle" "150"
"classname" "monster_knight"
"origin" "576 1456 56"
"origin" "616 1416 56"
}
{
"_tb_layer" "1"
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