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Fix cstrike ext gamedata for css 64bit #2287 #2289
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I looked signatures for cs:s 64bit windows. Made some other change in file as well. Maybe fix issue alliedmodders#2287
Fix cstrike ext gamedata for css 64bit alliedmodders#2287
dam... I need recheck *edit |
Thank you! |
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PR looks great! But I'm still doubtful of |
I can confirm that this pull request has resolved these issues on 64-bit counter-strike:source server running
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I've tested
#include <sdktools>
public Action Command_Model(int client, int args)
SetEntityModel(client, modelPath);
}
public Action Command_UpdateClientModel(int client, int args)
CS_UpdateClientModel(client); |
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So, you would like use CS_UpdateClientModel() after https://sm.alliedmods.net/new-api/cstrike/CS_SwitchTeam |
Perfect then, thanks for the video. Also could you add a comment to the gamedata on how to locate this function for future's sake. After that I'm ready to merge this in! |
@Kenzzer 🔢 |
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Excellent, thanks for your work!
Looked signatures for cs:s 64bit windows, made little change in gamedata file structure as well.
Maybe fix issue #2287
sorry for github hassle