Releases: ampervue/ngJWPlayer
v0.2.3
v0.2.2
Updates to the bower.json file and other minor changes
Mostly to ensure the version numbers in bower.json and package.json are in sync
v0.2.0 with support for multiple players on same view
This release adds support for multiple players on the same view (see new index2.html example).
This release is not 100% backwards compatible. In particular, the ng-jwplayer-ready
broadcast now sends an args.playerId
to indicate the actual player that is ready. The jwplayerService.myPlayer
variable is now an object to store multiple players, so a playerId
has to be passed as key (e.g. jwplayerService.myPlayer[args.playerId]
. If you were not listening to the broadcast, then everything should work without changes.
Fix broadcast name on built files
0.1.0 has changes that were not built, so jwplayer.js and jwplayer.min.js did not incorporate the changes made
With message broadcast when player is ready
User can catch a broadcasted message when the player is ready. e.g.
$scope.$on('ng-jwplayer-ready', function(event) {
jwplayerService.myPlayer.play(true);
});
Clean up distribution files
Small change to move distribution files to top level directory (from ./dist)
Now including dist files
Fix critical issue in not including the distribution files, so bower install was not able to install them.
Hopefully works now