This repository has been archived by the owner on Aug 23, 2023. It is now read-only.
Highligths:
- A new field of view algorithm (symmetric shadow casting combined with the
previous custom one) that should offer a better stealthy experience thanks to
expanding shadows and less permissive vision in general. - Overhaul of the user interface and a lot of polishing. Among most noticeable
changes for players, description for items and places is now displayed just
by examining them, without requiring an additional keypress, and using the
mouse does not force examination mode for keyboard anymore. - Improved Replay (arrow up and down moves 1 minute forward/backward).
- New SDL driver that replaces the Tk one as graphical native driver.
- Many minor bug fixes (including some minor gameplay tweaks).
Packaging notes: the game now uses the gruid library. This means that for the
terminal version it will use the tcell go library, and for graphical
applications the SDL library.