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Texture Bake

Texture Bake is a Blender add-on that facilitates 3D texturing workflows by providing a comprehensive suite of texture baking functionality. It started out as a fork of SimpleBake.

Building & Testing

The project directory does not have to live inside the Blender add-on directory. Before you can buid the project, you have to create an env.mk file in the root of the project. It needs to contain the following:

ADDON_DIR := /path/to/addons_contrib

ADDON_DIR is the path to the addons_contrib folder of the Blender version you want to develop for. Prefer this over the addons folder for plugins in development.

Once this file is in place, you can build the add-on by executing the build command:

$ make build

Whenever you rebuild the add-on, Blender needs to reload the changed files. There are several ways to do this:

  • Restart Blender
  • Main Menu > System > Reload Scripts
  • press the Search hotkey (default F3), search for and execute the Reload Scripts operator

Packaging

Run the packaging command:

$ make package

This will create the out directory in the project folder. The directory contains a packaged ZIP file that is ready for distribution. The add-on can be installed like any other add-on, refer to the documentation for details.

The make package command relies on the following software being installed on your computer:

  • zip

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Streamlined PBR texture baking for Blender

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