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Release 8

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@angstsmurf angstsmurf released this 06 Apr 22:35
· 3 commits to master since this release
  • The description of the pause button now makes it clear that newly started sounds on a paused channel will be immediately paused.
  • Adds a message that mentions when new channels survive a restart.
  • Properly identifies sound type when stopping a multiplay channel prematurely.
  • Adds a warning when issuing a play multi command with duplicate sounds.
  • Deduces when a multiplay channel didn't start because there were more than one MOD included.
  • The background channel, 2, is now initially set to OGG.
  • It is no longer allowed to change the sound type of channels in a play multi command during play. This would confuse the testing environment.