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Algorithm implementations for 2D & 3D curve and surface models

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ankush91/GeometricModelling

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Geometric Modelling: Curves & Surfaces

Implementations of fundamental 2D and 3D curve and surface geometric modelling algorithms. This was part of graduate level coursework in a Computer Graphics Class (CS 536) taught at Drexel University in Fall, 2016.

Algorithms

The following algorithms are implemented:

Notes

  • The README in each of the above subdirs details source code as well as instructions pertaining to compiling and running code
  • All code is implemented in C++ (.cpp) and output graphs are rendered in open-inventor (.iv)