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chore: Remove USE_ALIGNED_ACCESS and enhance BYTE_ORDER handling #2456
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23f0d13
tweak port parts
mapleFU abc0fed
Merge branch 'unstable' into tweak-port-parts
git-hulk 6cb3985
build(cmake): update compiler version requirement (#2455)
PragmaTwice ad5d8d2
Revert back bitmap_op fast path
mapleFU dfabf28
Merge branch 'unstable' into tweak-port-parts
mapleFU edd1c63
minor
mapleFU 28130ce
fixup
mapleFU 521a070
fix distance compute
mapleFU b72679d
Merge branch 'unstable' into tweak-port-parts
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I'm wondering if the performance difference between this fast path and vanilla algorithm is large.
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Personally I think https://github.com/apache/arrow/blob/main/cpp/src/arrow/util/bitmap_ops.h#L160-L242 would be better, I'll do a benchmark there
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I've checked the current impl, and I guess the fast path would be faster😅
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FYI: https://godbolt.org/z/dnK6xbzvj
@PragmaTwice @git-hulk
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You can use https://quick-bench.com/ which can generate a chart.
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I revert the part because the underlying code is too slow 😅
Besides, I change to use memcpy to generalize it. I'll try a benchmark later
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apache/arrow@76cebfa
Lucky, arrow has similiar testing here. On My MacOS M1Pro with Release -O2:
The code has no different from bit-hacking and