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test output change
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architdate committed May 21, 2021
1 parent 82d0dc2 commit 35c1172
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2 changes: 1 addition & 1 deletion AutoModTests/TeamTests.cs
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Expand Up @@ -81,7 +81,7 @@ private static Dictionary<GameVersion, Dictionary<string, RegenTemplate[]>> Veri
continue;
try
{
Debug.Write($"Checking Set {i:000} ({set.GetSetLines()[0]}) from File {file} using Save {s}: ");
Debug.Write($"Checking Set {i:000} [Species: {(Species)set.Species}] from File {file} using Save {s}: ");
var regen = new RegenTemplate(set, sav.Generation);
var pk = sav.GetLegalFromSet(regen, out _);
var la = new LegalityAnalysis(pk);
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1 change: 1 addition & 0 deletions README.md
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Expand Up @@ -70,6 +70,7 @@ This project would not be as amazing without the help of the following people wh
- [@berichan](https://github.com/berichan) for adding USB-Botbase support to LiveHeX.
- [@soopercool101](https://github.com/soopercool101) for many improvements to Smogon StrategyDex imports and various other fixes.
- [@Lusamine](https://github.com/Lusamine) for all the help with stress testing the code with wacky sets!
- [@ReignOfComputer](https://github.com/ReignOfComputer) for the sets found in [RoCs-PC](https://github.com/ReignOfComputer/RoCs-PC) which are used for unit testing.
- TORNADO for help with test cases.
- [@Rino6357](https://github.com/Rino6357) and [@crzyc](https://github.com/crzyc) for initial help with the Wiki.
- [@hp3721](https://github.com/hp3721) for help with adding localization based on PKHeX's implementation.
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