Allow caller to control when screen is updated #7
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Added two new calls startBuffering() and endBuffering(). By bracketing a sequence of GFX calls between these, the endWrite() is deferred to the end of the sequence and the display is only updated from the buffer once, rather than after every call.
This allows caller to remove flickering and draw smoothly, especially in the common case when the first call is to clear the screen.
Code that does not use these new routines works as before (there is an endWrite at the end of each GFX call)
Missing endWrites mentioned in PR #3 are incorporated here as well.