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Ray Tracing

A brand new educational YouTube series by Cherno. This repository contains all of the code for this project; most episodes will have their own commit you can browse.

Building and running

Officially supports Windows 10/11 and Visual Studio 2022, with more platforms coming soon. You'll need to have the Vulkan SDK installed.

  1. Clone recursively: git clone --recursive https://github.com/TheCherno/RayTracing
  2. Run scripts/Setup.bat
  3. Open RayTracing.sln and hit F5 (preferably change configuration to Release or Dist first, Debug is slow)

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YouTube ray tracing series

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  • C++ 91.8%
  • Lua 7.3%
  • Other 0.9%