BLUI 3.0
Alright, this is a really big release for BLUI.
Please read this release note now before downloading!!
On OS X and Windows you no longer need to copy files next to the UE4Editor binary. None. You can delete all BLUI's files that live inside the Engine/ directory. As of now BLUI is completely isolated from Unreal's core files. BluLoad will take care of patching up paths etc. so BLUI will load without ANY modifications to the Engine directory.
You no longer need to copy any files after packaging up your game with the editor. The shipping folder is gone. BLUI's build file will now take care of that for you. No more manual file copies, no more dropping files into the Engine folder.
(All old setup and ship steps still apply to building for Linux, either in a Cross-Compile manner or on a native Linux machine.)
On top of that, major improvements to render performance, thanks to @bemon UE4 will now only re-draw rectangles of the page that actually updated. It will no longer redraw the entire image for a single small change on the screen!
This is BLUI 3.0, always free, always open source.
Build something epic!