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docs: update branding #102

docs: update branding

docs: update branding #102

Triggered via pull request April 15, 2024 22:00
@mozhokumozhoku
synchronize #42
Status Success
Total duration 10m 58s
Artifacts

build-and-test.yml

on: pull_request_target
Matrix: build-and-test
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5 errors and 10 warnings
build-and-test (StandaloneLinux64, 2022.3.21f1)
Problem detected while opening the Scene file: 'Assets/AWSIM/Scenes/Main/AutowareSimulation.unity'.
build-and-test (StandaloneLinux64, 2022.3.21f1)
Prefab instance problem. Missing Prefab Asset: '[Graphy] (Missing Prefab with guid: 0abab5bb77339e4428787a870eb31bd3)'
build-and-test (StandaloneLinux64, 2022.3.21f1)
Failed to find a suitable OpenCL device for the GPU Lightmapper. Please change your lightmapper or install the latest graphics driver.
build-and-test (StandaloneLinux64, 2022.3.21f1)
Falling back to CPU lightmapper.
build-and-test (StandaloneLinux64, 2022.3.21f1)
IOException: Failed to Copy File / Directory from '/github/workspace/Assets/Ros2ForUnity/Plugins/Linux/x86_64/libddsc.so.0' to '/github/workspace/build/StandaloneLinux64/StandaloneLinux64_Data/Plugins/libddsc.so.0': destination path already exists.
build-and-test (StandaloneLinux64, 2022.3.21f1)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build-and-test (StandaloneLinux64, 2022.3.21f1)
Shader Graph at Assets/AWSIM/Models/Vehicles/Lexus RX450h 2015/Car Shader Graph.shadergraph has 2 warning(s), the first is: There is a newer version of this node available. Inspect node for details.
build-and-test (StandaloneLinux64, 2022.3.21f1)
Split Animation Take Not Found 'Human_LOD0|Idle'
build-and-test (StandaloneLinux64, 2022.3.21f1)
Split Animation Take Not Found 'Human_LOD0|Idle2'
build-and-test (StandaloneLinux64, 2022.3.21f1)
Split Animation Take Not Found 'Human_LOD0|layingBack'
build-and-test (StandaloneLinux64, 2022.3.21f1)
Split Animation Take Not Found 'Human_LOD0|layingFront'
build-and-test (StandaloneLinux64, 2022.3.21f1)
Split Animation Take Not Found 'Human_LOD0|Run2'
build-and-test (StandaloneLinux64, 2022.3.21f1)
Split Animation Take Not Found 'Human_LOD0|walk'
build-and-test (StandaloneLinux64, 2022.3.21f1)
A polygon of Mesh 'SensorVLS128' in Assets/AWSIM/Models/Sensors/Velodyne VLS-128-AP/Velodyne VLS-128-AP.fbx is self-intersecting and has been discarded.
build-and-test (StandaloneLinux64, 2022.3.21f1)
A polygon of Mesh 'SensorVLS128' in Assets/AWSIM/Models/Sensors/Velodyne VLS-128-AP/Velodyne VLS-128-AP.fbx is self-intersecting and has been discarded.