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Adding Functionality to Simulate NPC Behavior Using the Autoware Prediction Module #179

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yukkysaito opened this issue Nov 20, 2024 · 1 comment
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type:new-feature New functionalities or additions, feature requests.

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@yukkysaito
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We are considering adding functionality to simulate NPC behavior using the prediction module in Autoware. Currently, in AWSIM, NPCs only follow predefined routes with no randomness or reproduction of real-world movements. The prediction module in Autoware is expected to improve in accuracy by incorporating data-driven approaches, such as machine learning, in the future. Moreover, as this module leverages predictions learned from real-world behavior, NPCs will exhibit more realistic and valid movements. This functionality has also been proposed in Waymax.

@yukkysaito yukkysaito added the type:new-feature New functionalities or additions, feature requests. label Nov 20, 2024
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Labels
type:new-feature New functionalities or additions, feature requests.
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