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This replaces the current load balancer which was copied over from the gcp repo which uses experimental APIs from grpc-go.
Depending on experimental APIs marks the SDK as experimental as well. It also complicates importing the SDK to google3 where everything must be compatbile at head.
This major difference between this simple implementation and the existing one is the maximum number of streams allowed on a single connection.
The existing balancer limits streams to 3 by default and allows configuring that limit.
The new simpler implementation does not enforce any limit.
I have tested the simple balancer by building chromium and android with and without it enabled. I observed no difference in build latency.