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<style> | ||
img[src*='#center'] { | ||
display: block; | ||
margin: auto; | ||
} | ||
</style> | ||
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Beamable's Store feature allows the game maker to create a storefront in their application. Users can purchase items with virtual currency. | ||
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!!! note "Unreal Project Requirements" | ||
Beamable does support buying listings with in game IAPs, but for Unreal SDK there is no support for it yet. It will be added in future releases. | ||
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In Unreal Stores are represented by `UBeamStoreContent` class which is subclass of `UBeamContentObject`. It does contain a list of links to `UBeamListingContent` types. | ||
Listing type contain all the information about the offer, requirements for player, costs and benefits. |
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#!/bin/sh | ||
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pip install mkdocs-material | ||
pip install mkdocs-glightbox | ||
pip install mkdocs-autorefs | ||
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argument=${1:-"nothing"} | ||
if [ $argument = "serve" ]; then | ||
cd Docs | ||
mkdocs serve | ||
fi | ||
main() { | ||
name_pattern='^[a-zA-Z0-9./-]+$' | ||
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# Use 'find' to recursively list all files and directories | ||
find "Docs/docs/" -print0 | while IFS= read -r -d '' path; do | ||
name=$(basename "$path") | ||
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# Check if the name contains only lowercase letters and hyphens | ||
if [[ ! "$name" =~ $name_pattern ]]; then | ||
echo "Invalid name: $path" | ||
exit 2 | ||
fi | ||
done | ||
pip install mkdocs-material | ||
pip install mkdocs-glightbox | ||
pip install mkdocs-autorefs | ||
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argument=${1:-"nothing"} | ||
if [ $argument = "serve" ]; then | ||
cd Docs | ||
mkdocs serve | ||
fi | ||
} | ||
main |