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name = "bevy-earcutr" | ||
description = "Draw polygons" | ||
link = "https://github.com/frewsxcv/bevy-earcutr" | ||
crate = "bevy-earcutr" |
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name = "bevy_ecs_tilemap" | ||
description = "A plugin for tilemaps where each tile is an entity." | ||
link = "https://github.com/StarArawn/bevy_ecs_tilemap" | ||
crate = "bevy_ecs_tilemap" |
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name = "bevy_interact_2d" | ||
description = "2D mouse interactions" | ||
link = "https://crates.io/crates/bevy_interact_2d" | ||
crate = "bevy_interact_2d" |
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name = "bevy_ldtk" | ||
description = "Efficient tilemap rendering for LDtk maps." | ||
link = "https://github.com/katharostech/bevy_ldtk" | ||
crate = "bevy_ldtk" |
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name = "bevy_pancam" | ||
description = "A map-like panning and zooming camera controller" | ||
link = "https://github.com/johanhelsing/bevy_pancam" | ||
crate = "bevy_pancam" |
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name = "bevy_pixels" | ||
description = "A plugin that uses Pixels (a tiny pixel buffer) for rendering." | ||
link = "https://github.com/dtcristo/bevy_pixels" | ||
crate = "bevy_pixels" |
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name = "bevy_prototype_lyon" | ||
description = "Draw 2D shapes, like triangles, circles, and beziers." | ||
link = "https://github.com/Nilirad/bevy_prototype_lyon" | ||
crate = "bevy_prototype_lyon" |
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name = "bevy_prototype_parallax" | ||
description = "A parallax scrolling background plugin." | ||
link = "https://github.com/btrepp/bevy-prototype-parallax" | ||
crate = "bevy-prototype-parallax" |
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name = "bevy_retrograde" | ||
description = "2D pixel-perfect renderer for Bevy with support for OpenGL/WebGL" | ||
link = "https://github.com/katharostech/bevy_retrograde" | ||
crate = "bevy_retrograde" |
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name = "bevy_tiled" | ||
description = "A plugin for rendering Tiled maps" | ||
link = "https://github.com/stararawn/bevy_tiled" | ||
link = "https://github.com/StarArawn/bevy_tiled" | ||
crate = "bevy_tiled_prototype" |
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name = "bevy_tilemap" | ||
description = "Chunk rendered tilemap for Bevy game engine." | ||
link = "https://github.com/joshuajbouw/bevy_tilemap" | ||
crate = "bevy_tilemap" |
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name = "Bevy Tiling Background" | ||
description = "A plugin to support GPU rendered backgrounds with tiling and parallax effects" | ||
link = "https://github.com/Braymatter/bevy_tiling_background" | ||
link = "https://github.com/BraymatterOrg/bevy_tiling_background" | ||
image = "bevy_tiling_background.gif" | ||
crate = "bevy_tiling_background" |
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name = "bevy_vello" | ||
description = "An integration to render vector assets with Vello." | ||
link = "https://github.com/loopystudios/bevy_vello" | ||
link = "https://github.com/linebender/bevy_vello" | ||
image = "bevy_vello.png" | ||
crate = "bevy_vello" |
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name = "bevy-hikari" | ||
description = "A Realtime Path Tracer for Direct and Global Illumination" | ||
link = "https://github.com/cryscan/bevy-hikari" | ||
image = "bevy-hikari.png" | ||
image = "bevy-hikari.png" | ||
crate = "bevy-hikari" |
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name = "bevy-kajiya" | ||
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description = "A plugin to use kajiya as an alternative to the default bevy renderer" | ||
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link = "https://github.com/seabassjh/bevy-kajiya" | ||
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image = "bevy-kajiya.png" | ||
# TODO: No crate. |
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# Name of your asset. | ||
name = "bevy_aabb_instancing" | ||
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# Description of your asset. It should be less than 100 characters and not contain formatting. | ||
description = "Render millions of axis-aligned boxes" | ||
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# Where can your asset be found. It can be a link to crates.io, github, gitlab or similar. | ||
link = "https://github.com/ForesightMiningSoftwareCorporation/bevy-aabb-instancing" | ||
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# Optional image to showcase your asset. Should be a png/jpg/gif located next to your toml file. | ||
image = "bevy_aabb_instancing.png" | ||
image = "bevy_aabb_instancing.png" | ||
crate = "bevy-aabb-instancing" |
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name = "bevy_atmosphere" | ||
description = "A procedural sky plugin" | ||
link = "https://crates.io/crates/bevy_atmosphere" | ||
link = "https://crates.io/crates/bevy_atmosphere" | ||
crate = "bevy_atmosphere" |
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name = "bevy_c3d" | ||
description = "A .c3d motion capture asset loader plugin for the Bevy engine" | ||
link = "https://github.com/cvhammond/bevy_c3d" | ||
link = "https://github.com/biomechanics-foundation/bevy_c3d" | ||
image = "bevy_c3d.gif" | ||
crate = "bevy_c3d" |
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name = "bevy_obj" | ||
description = "Wavefront .obj mesh asset loader plugin" | ||
link = "https://github.com/AmionSky/bevy_obj" | ||
crate = "bevy_obj" |
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name = "bevy_stl" | ||
description = "STL mesh asset loader plugin" | ||
link = "https://github.com/nilclass/bevy_stl" | ||
crate = "bevy_stl" |
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name = "bevy_vox" | ||
description = "MagicaVoxel Vox file loader plugin" | ||
link = "https://github.com/erasin/bevy_vox" | ||
crate = "bevy_vox" |
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name = "bevy_vox_mesh" | ||
description = "Asset loader plugin to load MagicaVoxel files as meshes." | ||
link = "https://github.com/Game4all/bevy_vox_mesh" | ||
crate = "bevy_vox_mesh" |
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# Name of your asset. | ||
name = "bevior_tree" | ||
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# Description of your asset. It should be less than 100 characters and not contain formatting. | ||
description = "Behavior tree plugin." | ||
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# Where can your asset be found. It can be a link to crates.io, github, gitlab or similar. | ||
link = "https://github.com/hyranno/bevior_tree" | ||
crate = "bevior_tree" |
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name = "bevy_openai" | ||
description = "An event-driven plugin for Bevy that provides convenient access to the OpenAI API." | ||
link = "https://github.com/hytracen/bevy_openai" | ||
image = "bevy_openai.png" | ||
image = "bevy_openai.png" | ||
crate = "bevy_openai" |
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name = "big-brain" | ||
description = "A highly-parallel Utility AI engine." | ||
link = "https://github.com/zkat/big-brain" | ||
crate = "big-brain" |
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name = "moonshine-behavior" | ||
description = "Minimalistic state machine implementation for Bevy entities." | ||
link = "https://github.com/Zeenobit/moonshine_behavior" | ||
crate = "moonshine-behavior" |
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name = "oxidized_navigation" | ||
description = "Runtime nav-mesh generation & pathfinding for 3D worlds." | ||
link = "https://crates.io/crates/oxidized_navigation" | ||
image = "oxidized_navigation.jpg" | ||
image = "oxidized_navigation.jpg" | ||
crate = "oxidized_navigation" |
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name = "seldom_map_nav" | ||
description = "Navmesh generation, pathfinding, and navigation for tilemaps" | ||
link = "https://github.com/Seldom-SE/seldom_map_nav" | ||
crate = "seldom_map_nav" |
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name = "bevy_color_blindness" | ||
description = "Simulate and preview different types of color blindness" | ||
link = "https://crates.io/crates/bevy_color_blindness" | ||
crate = "bevy_color_blindness" |
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name = "bevy_fluent" | ||
description = "A plugin for localization using Fluent" | ||
link = "https://github.com/kgv/bevy_fluent" | ||
crate = "bevy_fluent" |
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name = "bevy_asepritesheet" | ||
description = "Use animated Aseprite JSON sprite sheets in bevy game engine" | ||
link = "https://crates.io/crates/bevy_asepritesheet" | ||
image = "bevy_asepritesheet.gif" | ||
image = "bevy_asepritesheet.gif" | ||
crate = "bevy_asepritesheet" |
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name = "bevy_manim" | ||
description = "bevy plugin for drawing and animation like a 3b1b's manim" | ||
link = "https://github.com/simensgreen/bevy_manim" | ||
crate = "bevy_manim" |
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name = "bevy-simple-state-machine" | ||
description = "A rudimentary animation state machine system" | ||
link = "https://github.com/LucaRickler/bevy-simple-state-machine" | ||
crate = "bevy-simple-state-machine" |
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name = "bevy_sprite_animation" | ||
description = "A plugin that recreates Aarthificial's Reanimator for bevy TextureAtlasSprites." | ||
link = "https://github.com/PhaestusFox/bevy_sprite_animation" | ||
crate = "bevy_sprite_animation" |
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name = "bevy_spritesheet_animation" | ||
description = "A Bevy plugin for animating sprites that are backed by spritesheets" | ||
link = "https://github.com/merwaaan/bevy_spritesheet_animation" | ||
image = "bevy_spritesheet_animation.gif" | ||
image = "bevy_spritesheet_animation.gif" | ||
crate = "bevy_spritesheet_animation" |
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name = "bevy_trickfilm" | ||
description = "Simple sprite animation loading and playing." | ||
link = "https://crates.io/crates/bevy_trickfilm" | ||
crate = "bevy_trickfilm" |
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name = "seldom_state" | ||
description = "Component-based state machine for AI, animation, player controllers, etc." | ||
link = "https://github.com/Seldom-SE/seldom_state" | ||
crate = "seldom_state" |
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name = "bevy_asset_loader" | ||
description = "Automatically load asset collections during a configurable State" | ||
link = "https://crates.io/crates/bevy_asset_loader" | ||
crate = "bevy_asset_loader" |
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