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Pull requests: beyond-all-reason/spring
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Updating website mentions of recoil users
status: candidate
PRs that should be good to go or important for next release
#1882
opened Jan 6, 2025 by
seedship
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Fix #1698, reverting units to nanoframe via Lua
status: candidate
PRs that should be good to go or important for next release
#1864
opened Dec 30, 2024 by
sprunk
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Add unit::noGroup and Get/SetUnitNoGroup
status: candidate
PRs that should be good to go or important for next release
#1853
opened Dec 26, 2024 by
saurtron
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Don't remove unit from groups on CUnit::ForcedKillUnit.
status: candidate
PRs that should be good to go or important for next release
#1850
opened Dec 24, 2024 by
saurtron
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Allow adding debug annotations to OpenGL objects, as well as defining GPU "zones" to achieve functionality very similar to Tracy, but on the GPU.
#1845
opened Dec 21, 2024 by
Beherith
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Synced Lua pathing requests should not be batched and deferred.
status: candidate
PRs that should be good to go or important for next release
#1844
opened Dec 21, 2024 by
lostsquirrel1
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Add Spring.GetSoundDevices.
area: Lua API
status: candidate
PRs that should be good to go or important for next release
#1841
opened Dec 20, 2024 by
saurtron
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Platform: add totalRAM.
area: Lua API
status: candidate
PRs that should be good to go or important for next release
#1840
opened Dec 20, 2024 by
saurtron
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Enabled up to 65535 pieces per model
game compat
Requires a look into how existing games do something or send them a patch
status: candidate-next
Candidates for after release
#1835
opened Dec 19, 2024 by
lhog
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Make SelectedUnitsHandler be a bit smarter about updating.
status: candidate
PRs that should be good to go or important for next release
#1825
opened Dec 17, 2024 by
saurtron
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glClearBuffer & glReadAttachmentPixel (updated)
enhancement
New feature or request
status: controversial
issues where there's big concerns of utility or implementation
#1807
opened Dec 9, 2024 by
saurtron
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GuiTraceRay from theater ray intersection instead of camera position.
#1782
opened Nov 25, 2024 by
saurtron
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