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Releases: birgersp/dcs-gws

1.9.1

15 May 18:14
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  • Fixed bug in scanUnits

1.9

13 May 23:09
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1.9
  • Added randomization of units
  • Added "base links" feature, bases can now be disabled on destroying units
  • Removed MIST from project
  • Various improvements and bugfixes

1.8

13 Feb 17:18
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1.8
  • Fixed critical bug in auto-initialization (thanks Invisibull)
  • Fixed unnecesarry route re-calculations
  • Fixed on-road units going off road before reaching destination

1.7

25 Jan 17:04
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1.7
  • Split up examples into separate files
  • Simplified functions
  • Cleaned up documentation

1.6

11 Jan 22:42
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1.6
  • Simplified task force declarations
  • Task force groups and units can now be specified in mission, and added automatically
  • Reinforcing and advancing timers are now started automatically (can be overriden)
  • Using roads is now task-specific
  • Task forces will now move through previous tasks to get to current target

1.5

07 Jan 23:06
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1.5
  • Added "scanUnits" function
  • Added "stopReinforcing" function
  • Added "addUnits" function, multiple types of units can now be in the same task force group

1.4

03 Jan 19:46
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1.4
  • Changed reinforcement system (only reinforcing whole groups)
  • Fixed Mi-8/UH-1 crash
  • Removed "Intel On Closest Enemy Vehicles" feature
  • Various minor changes

1.3

29 Dec 21:42
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1.3
  • Added task force speed modifier
  • Added ability for task forces to use roads
  • Added task force maximum route distance between waypoints
  • Various code cleanup / fixes
  • Updated example mission script to show new features
  • Added docs

1.2

28 Dec 16:33
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1.2
  • Added modifier to set skill of task forces
  • Minor code improvements
  • Minor bugfixes

1.1

20 Dec 16:13
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1.1
  • Fixed reinforcement units initial heading
  • Fixed reinforcement terminology
  • Fixed various bugs in task force class