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Add capture zone task accomplishment condition: check if no enemies are near the zone
#109
opened Jan 11, 2018 by
birgersp
Error when task force has no country specified should be handled better
#107
opened Dec 11, 2017 by
birgersp
Find a way to account for stalled groups on bridges and other issues
#80
opened Jan 11, 2017 by
thebgpikester
Add ability for heavily damaged task forces to "retreat" or "defend" until reinforced
#69
opened Jan 8, 2017 by
birgersp
Persistence. Is it worth having information available between missions on the hard drive?
#62
opened Jan 2, 2017 by
thebgpikester
Groups can remember where they are going if untasked, spawned or between sessions
#61
opened Jan 2, 2017 by
thebgpikester
Script can handle being saved to a state and then relaunched from that state
#60
opened Jan 2, 2017 by
thebgpikester
Add ability to spawn units without reinforcing, with a maximum count
#58
opened Dec 30, 2016 by
birgersp
Add various task types: destroy, defend, clear, occupy, evacuate, refuel
#20
opened Oct 14, 2016 by
birgersp
ProTip!
Exclude everything labeled
bug
with -label:bug.