v2.7.8
This release aims to improve compatibility with the Godot 4.2 release. The debugger is still being worked on, so its styling may appear broken for some users. This release also addresses some bugs on sequence star/random interrupt logic, as well as limiter node logic.
What's Changed
- ๐ fix limiter node behaviour by @bitbrain in #250
- ๐ fix interrupt of sequence star/random + improve docs by @bitbrain in #249
- ๐ update Godot minor versions by @bitbrain in #252
- Add process thread to tree by @bitbrain in #251
- Update to Godot 4.2 by @bitbrain in #259
- Fix editor warnings and clean up unit tests by @bitbrain in #254
- increase weight range by @bitbrain in #260
- Buttons are added to Graph Hbox, not outside it by @bits-by-brandon in #257
New Contributors
- @bits-by-brandon made their first contribution in #257
Full Changelog: v2.7.7...v2.7.8