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add changelog and bump version numbers
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# Changelog | ||
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## v1.1 | ||
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Also see the unrealsdk v1.1.0 changelog [here](https://github.com/bl-sdk/unrealsdk/blob/master/changelog.md#v110) | ||
and the pyunrealsdk v1.1.0 changelog [here](https://github.com/bl-sdk/pyunrealsdk/blob/master/changelog.md#v110). | ||
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### General | ||
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- Added various developer experience improvements. See the [Developing SDK Mods](https://bl-sdk.github.io/oak-mod-db/developing/) | ||
guide on the project site for more details. | ||
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- Added integration with [debugpy](https://github.com/microsoft/debugpy). | ||
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[2259a225](https://github.com/bl-sdk/oak-mod-manager/commit/2259a225), | ||
[5a5f5a32](https://github.com/bl-sdk/oak-mod-manager/commit/5a5f5a32) | ||
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- Added support for multiple mods folders, so your own in-development mods can be kept separate. | ||
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[0d1c76e3](https://github.com/bl-sdk/oak-mod-manager/commit/0d1c76e3), | ||
[e42e89ac](https://github.com/bl-sdk/oak-mod-manager/commit/e42e89ac) | ||
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- Changed the shipped pluginloader to use `xinput1_3.dll`, since this won't conflict with dxvk, and | ||
since the `d3d11.dll` one broke the steam overlay. | ||
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[e485dcf6](https://github.com/bl-sdk/oak-mod-manager/commit/e485dcf6) | ||
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- Added a warning when the Proton exception bug is detected. | ||
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[9046f7d9](https://github.com/bl-sdk/oak-mod-manager/commit/9046f7d9) | ||
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- Added support for building using standard GCC-based MinGW. This is not tested in CI however, as it | ||
requires a newer version than that available in Github Actions. | ||
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[74f483c5](https://github.com/bl-sdk/oak-mod-manager/commit/74f483c5) | ||
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- Various linting/type hinting improvements. | ||
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### BL3 Mod Menu v1.1 | ||
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- Made the menu work from the pause menu. Also added options to suppress existing menu entries so | ||
that this doesn't mess up SQ muscle memory. | ||
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[b221614d](https://github.com/bl-sdk/oak-mod-manager/commit/b221614d), | ||
[1e260663](https://github.com/bl-sdk/oak-mod-manager/commit/1e260663), | ||
[1d30db37](https://github.com/bl-sdk/oak-mod-manager/commit/1d30db37) | ||
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- Implemented the "option header" directly, rather than relying on `Mod.iter_display_options`. | ||
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[707a403b](https://github.com/bl-sdk/oak-mod-manager/commit/707a403b) | ||
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- Now display mod statuses in the mod list. | ||
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[921179ef](https://github.com/bl-sdk/oak-mod-manager/commit/921179ef) | ||
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### Console Mod Menu v1.1 | ||
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- Now handle nested options properly, rather than listing all at once. This significantly improves | ||
readability for mods with large amounts of options, which use nested options to group them. | ||
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[3e88d2b4](https://github.com/bl-sdk/oak-mod-manager/commit/3e88d2b4), | ||
[27af0c7a](https://github.com/bl-sdk/oak-mod-manager/commit/27af0c7a) | ||
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- Implemented the "option header" directly, including adding mod statuses to it, rather than relying | ||
on `Mod.iter_display_options`. | ||
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[707a403b](https://github.com/bl-sdk/oak-mod-manager/commit/707a403b), | ||
[921179ef](https://github.com/bl-sdk/oak-mod-manager/commit/921179ef) | ||
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- Improved the display of a few forms of rich text when converted to plain text for console. | ||
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[370d80b3](https://github.com/bl-sdk/oak-mod-manager/commit/370d80b3) | ||
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### Keybinds v2.0 | ||
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- Fixed the large hangs caused when scrolling, by completely rewriting to be registration based. | ||
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[0dfe676a](https://github.com/bl-sdk/oak-mod-manager/commit/0dfe676a), | ||
[09407718](https://github.com/bl-sdk/oak-mod-manager/commit/09407718) | ||
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### Mods Base v1.1 | ||
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- Options improvements: | ||
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- No longer warn on "saving" a button option. While useless, this is the only standard option type | ||
which wasn't handled, it's now just a silent no-op. | ||
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[cb99aba9](https://github.com/bl-sdk/oak-mod-manager/commit/cb99aba9) | ||
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- No longer warn when a keybind option is included in the option list. You may want to do this to | ||
get a key to use in menus, for example. | ||
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[4f2e17c9](https://github.com/bl-sdk/oak-mod-manager/commit/4f2e17c9) | ||
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- `NestedOption` no longer inherits from `ButtonOption`. This was true in how the BL2/BL3 Mod | ||
Menus implemented them, but does not make much sense functionally. | ||
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[3e88d2b4](https://github.com/bl-sdk/oak-mod-manager/commit/3e88d2b4) | ||
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- Removed `mod` from the repr. | ||
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[e28423c3](https://github.com/bl-sdk/oak-mod-manager/commit/e28423c3) | ||
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- Addressed the fact that `get_pc` may very rarely return `None`. | ||
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[11470d75](https://github.com/bl-sdk/oak-mod-manager/commit/11470d75) | ||
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- Made `hook` default to pre-hooks. | ||
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[4ca004a8](https://github.com/bl-sdk/oak-mod-manager/commit/4ca004a8) | ||
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- Reworked keybinds and raw keybinds to support registration based keybind implementations. A | ||
polling based implementation can simply use no-op enable/disable functions. | ||
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[0dfe676a](https://github.com/bl-sdk/oak-mod-manager/commit/0dfe676a) | ||
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- `Mod.iter_display_options` no longer yields the "option header". Instead, mod menus directly check | ||
`Mod.description`, `Mod.supported_games`, and the new `Mod.enabling_locked`. This both gives mod | ||
menus more flexibility in displaying these, and makes it easier for mods to overwrite their | ||
display options while retianing the standard header. | ||
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[707a403b](https://github.com/bl-sdk/oak-mod-manager/commit/707a403b) | ||
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- Added `Mod.get_status()`, the default implementation of which returns enabled/disabled. | ||
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[921179ef](https://github.com/bl-sdk/oak-mod-manager/commit/921179ef) | ||
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- Improved the HTML to plain-text converter, parsing a few tags into plain text equivalents. This | ||
primarily improves descriptions viewed in the console mod menu. | ||
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[370d80b3](https://github.com/bl-sdk/oak-mod-manager/commit/370d80b3) | ||
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- Did initial work to support willow. In a future update, this module will be shifted to another | ||
repo, and be common to both mod managers. | ||
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[aa9764ea](https://github.com/bl-sdk/oak-mod-manager/commit/aa9764ea) | ||
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### UI Utils v1.1 | ||
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- Handled that triggering a queued HUD message while in a loading screen would get a player | ||
controller of `None`. | ||
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[11470d75](https://github.com/bl-sdk/oak-mod-manager/commit/11470d75) | ||
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## v1.0 | ||
- Initial Release |
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