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Ian Hickson edited this page Feb 5, 2021
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This wiki is primarily aimed at engineers building or making contributions to Flutter.
If you are new to Flutter, then you will find more general information on the Flutter project, including tutorials and samples, on our Web site at flutter.dev. For specific information about Flutter's APIs, consider our API reference which can be found at the api.flutter.dev.
If you want to know what we're likely to do in the future, our roadmap may be of interest.
If you intend to contribute to Flutter, welcome! You are encouraged to start with our contributor guide, which helps onboard new team members. It points to the most relevant pages on this wiki. You are also invited to join our Discord server.
- Breaking changes
- Dashboards
- Debugging a broken engine autoroll
- Deprecation
- Design documents
- Engineering Philosophy
- Issue prioritization
- Milestones
- Plugin compatibility policy
- Reviewing code
- RFC process
- Submitting code, process for
- Symbolicating stack traces
- Threading in the Engine
- When will my bug be fixed?
- Home of the Wiki
- Roadmap
- API Reference (stable)
- API Reference (master)
- Glossary
- Contributor Guide
- Chat on Discord
- Code of Conduct
- Issue triage reports
- Our Values
- Tree hygiene
- Issue hygiene and Triage
- Style guide for Flutter repo
- Project teams
- Contributor access
- What should I work on?
- Running and writing tests
- Release process
- Rolling Dart
- Manual Engine Roll with Breaking Commits
- Updating Material Design Fonts & Icons
- Postmortems
- Setting up the Framework development environment
- The Framework architecture
- The flutter tool
- API Docs code block generation
- Running examples
- Using the Dart analyzer
- The flutter run variants
- Test coverage for package:flutter
- Writing a golden-file test for package:flutter
- Setting up the Engine development environment
- Compiling the engine
- Debugging the engine
- Using Sanitizers with the Flutter Engine
- Testing the engine
- The Engine architecture
- Flutter's modes
- Engine disk footprint
- Comparing AOT Snapshot Sizes
- Custom Flutter engine embedders
- Custom Flutter Engine Embedding in AOT Mode
- Flutter engine operation in AOT Mode
- Engine-specific Service Protocol extensions
- Crashes
- Supporting legacy platforms
- Metal on iOS FAQ
- Engine Clang Tidy Linter
- Why we have a separate engine repo
- Reduce Flutter engine size with MLGO
- Setting up the Plugins development environment
- Setting up the Packages development environment
- Plugins and Packages repository structure
- Plugin Tests
- Contributing to Plugins and Packages
- Releasing a Plugin or Package
- Unexpected Plugins and Packages failures